slowpoker/Assets/Mirror/Core/WeaverFuse.cs

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2024-10-17 17:23:05 +03:00
// safety fuse for weaver to flip.
// runtime can check this to ensure weaving succeded.
// otherwise running server/client would give lots of random 'writer not found' etc. errors.
// this is much cleaner.
//
// note that ILPostProcessor errors already block entering playmode.
// however, issues could still stop the weaving from running at all.
// WeaverFuse can check if it actually ran.
namespace Mirror
{
public static class WeaverFuse
{
// this trick only works for ILPostProcessor.
// CompilationFinishedHook can't weaver Mirror.dll.
public static bool Weaved() =>
#if UNITY_2020_3_OR_NEWER
false;
#else
true;
#endif
}
}