slowpoker/Assets/Mirror/Transports/KCP/ThreadedKcpTransport.cs

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2024-10-17 17:23:05 +03:00
// Threaded version of our KCP transport.
// Elevates a few milliseconds of transport computations into a worker thread.
//
//#if MIRROR <- commented out because MIRROR isn't defined on first import yet
using System;
using System.Net;
using Mirror;
using UnityEngine;
using UnityEngine.Serialization;
namespace kcp2k
{
[HelpURL("https://mirror-networking.gitbook.io/docs/transports/kcp-transport")]
[DisallowMultipleComponent]
public class ThreadedKcpTransport : ThreadedTransport, PortTransport
{
// scheme used by this transport
public const string Scheme = "kcp";
// common
[Header("Transport Configuration")]
[FormerlySerializedAs("Port")]
public ushort port = 7777;
public ushort Port { get => port; set => port=value; }
[Tooltip("DualMode listens to IPv6 and IPv4 simultaneously. Disable if the platform only supports IPv4.")]
public bool DualMode = true;
[Tooltip("NoDelay is recommended to reduce latency. This also scales better without buffers getting full.")]
public bool NoDelay = true;
[Tooltip("KCP internal update interval. 100ms is KCP default, but a lower interval is recommended to minimize latency and to scale to more networked entities.")]
public uint Interval = 10;
[Tooltip("KCP timeout in milliseconds. Note that KCP sends a ping automatically.")]
public int Timeout = 10000;
[Tooltip("Socket receive buffer size. Large buffer helps support more connections. Increase operating system socket buffer size limits if needed.")]
public int RecvBufferSize = 1024 * 1027 * 7;
[Tooltip("Socket send buffer size. Large buffer helps support more connections. Increase operating system socket buffer size limits if needed.")]
public int SendBufferSize = 1024 * 1027 * 7;
[Header("Advanced")]
[Tooltip("KCP fastresend parameter. Faster resend for the cost of higher bandwidth. 0 in normal mode, 2 in turbo mode.")]
public int FastResend = 2;
[Tooltip("KCP congestion window. Restricts window size to reduce congestion. Results in only 2-3 MTU messages per Flush even on loopback. Best to keept his disabled.")]
/*public*/ bool CongestionWindow = false; // KCP 'NoCongestionWindow' is false by default. here we negate it for ease of use.
[Tooltip("KCP window size can be modified to support higher loads. This also increases max message size.")]
public uint ReceiveWindowSize = 4096; //Kcp.WND_RCV; 128 by default. Mirror sends a lot, so we need a lot more.
[Tooltip("KCP window size can be modified to support higher loads.")]
public uint SendWindowSize = 4096; //Kcp.WND_SND; 32 by default. Mirror sends a lot, so we need a lot more.
[Tooltip("KCP will try to retransmit lost messages up to MaxRetransmit (aka dead_link) before disconnecting.")]
public uint MaxRetransmit = Kcp.DEADLINK * 2; // default prematurely disconnects a lot of people (#3022). use 2x.
[Tooltip("Enable to automatically set client & server send/recv buffers to OS limit. Avoids issues with too small buffers under heavy load, potentially dropping connections. Increase the OS limit if this is still too small.")]
[FormerlySerializedAs("MaximizeSendReceiveBuffersToOSLimit")]
public bool MaximizeSocketBuffers = true;
[Header("Allowed Max Message Sizes\nBased on Receive Window Size")]
[Tooltip("KCP reliable max message size shown for convenience. Can be changed via ReceiveWindowSize.")]
[ReadOnly] public int ReliableMaxMessageSize = 0; // readonly, displayed from OnValidate
[Tooltip("KCP unreliable channel max message size for convenience. Not changeable.")]
[ReadOnly] public int UnreliableMaxMessageSize = 0; // readonly, displayed from OnValidate
// config is created from the serialized properties above.
// we can expose the config directly in the future.
// for now, let's not break people's old settings.
protected KcpConfig config;
// use default MTU for this transport.
const int MTU = Kcp.MTU_DEF;
// server & client
KcpServer server; // USED IN WORKER THREAD. DON'T TOUCH FROM MAIN THREAD!
KcpClient client; // USED IN WORKER THREAD. DON'T TOUCH FROM MAIN THREAD!
// copy MonoBehaviour.enabled for thread safe access
volatile bool enabledCopy = true;
// debugging
[Header("Debug")]
public bool debugLog;
// show statistics in OnGUI
public bool statisticsGUI;
// log statistics for headless servers that can't show them in GUI
public bool statisticsLog;
protected override void Awake()
{
// logging
// Log.Info should use Debug.Log if enabled, or nothing otherwise
// (don't want to spam the console on headless servers)
// THREAD SAFE thanks to ThreadLog.cs
if (debugLog)
Log.Info = Debug.Log;
else
Log.Info = _ => {};
Log.Warning = Debug.LogWarning;
Log.Error = Debug.LogError;
// create config from serialized settings
config = new KcpConfig(DualMode, RecvBufferSize, SendBufferSize, MTU, NoDelay, Interval, FastResend, CongestionWindow, SendWindowSize, ReceiveWindowSize, Timeout, MaxRetransmit);
// client (NonAlloc version is not necessary anymore)
client = new KcpClient(
OnThreadedClientConnected,
(message, channel) => OnThreadedClientReceive(message, KcpTransport.FromKcpChannel(channel)),
OnThreadedClientDisconnected,
(error, reason) => OnThreadedClientError(KcpTransport.ToTransportError(error), reason),
config
);
// server
server = new KcpServer(
OnThreadedServerConnected,
(connectionId, message, channel) => OnThreadedServerReceive(connectionId, message, KcpTransport.FromKcpChannel(channel)),
OnThreadedServerDisconnected,
(connectionId, error, reason) => OnThreadedServerError(connectionId, KcpTransport.ToTransportError(error), reason),
config
);
if (statisticsLog)
InvokeRepeating(nameof(OnLogStatistics), 1, 1);
// call base after creating kcp.
// it'll be used by the created thread immediately.
base.Awake();
Log.Info("ThreadedKcpTransport initialized!");
}
protected virtual void OnValidate()
{
// show max message sizes in inspector for convenience.
// 'config' isn't available in edit mode yet, so use MTU define.
ReliableMaxMessageSize = KcpPeer.ReliableMaxMessageSize(MTU, ReceiveWindowSize);
UnreliableMaxMessageSize = KcpPeer.UnreliableMaxMessageSize(MTU);
}
// copy MonoBehaviour.enabled for thread safe use
void OnEnable() => enabledCopy = true;
void OnDisable() => enabledCopy = true;
// all except WebGL
// Do not change this back to using Application.platform
// because that doesn't work in the Editor!
public override bool Available() =>
#if UNITY_WEBGL
false;
#else
true;
#endif
protected override void ThreadedClientConnect(string address) => client.Connect(address, Port);
protected override void ThreadedClientConnect(Uri uri)
{
if (uri.Scheme != Scheme)
throw new ArgumentException($"Invalid url {uri}, use {Scheme}://host:port instead", nameof(uri));
int serverPort = uri.IsDefaultPort ? Port : uri.Port;
client.Connect(uri.Host, (ushort)serverPort);
}
protected override void ThreadedClientSend(ArraySegment<byte> segment, int channelId)
{
client.Send(segment, KcpTransport.ToKcpChannel(channelId));
// thread safe version for statistics
OnThreadedClientSend(segment, channelId);
}
protected override void ThreadedClientDisconnect() => client.Disconnect();
// process incoming in early update
protected override void ThreadedClientEarlyUpdate()
{
// only process messages while transport is enabled.
// scene change messsages disable it to stop processing.
// (see also: https://github.com/vis2k/Mirror/pull/379)
// => enabledCopy for thread safe use
if (enabledCopy) client.TickIncoming();
}
// process outgoing in late update
protected override void ThreadedClientLateUpdate() => client.TickOutgoing();
// server thread overrides
public override Uri ServerUri()
{
UriBuilder builder = new UriBuilder();
builder.Scheme = Scheme;
builder.Host = Dns.GetHostName();
builder.Port = Port;
return builder.Uri;
}
protected override void ThreadedServerStart() => server.Start(Port);
protected override void ThreadedServerSend(int connectionId, ArraySegment<byte> segment, int channelId)
{
server.Send(connectionId, segment, KcpTransport.ToKcpChannel(channelId));
// thread safe version for statistics
OnThreadedServerSend(connectionId, segment, channelId);
}
protected override void ThreadedServerDisconnect(int connectionId) => server.Disconnect(connectionId);
/* NOT THREAD SAFE. ThreadedTransport version throws NotImplementedException for this.
public override string ServerGetClientAddress(int connectionId)
{
IPEndPoint endPoint = server.GetClientEndPoint(connectionId);
return endPoint != null
// Map to IPv4 if "IsIPv4MappedToIPv6"
// "::ffff:127.0.0.1" -> "127.0.0.1"
? (endPoint.Address.IsIPv4MappedToIPv6
? endPoint.Address.MapToIPv4().ToString()
: endPoint.Address.ToString())
: "";
}
*/
protected override void ThreadedServerStop() => server.Stop();
protected override void ThreadedServerEarlyUpdate()
{
// only process messages while transport is enabled.
// scene change messsages disable it to stop processing.
// (see also: https://github.com/vis2k/Mirror/pull/379)
// => enabledCopy for thread safe use
if (enabledCopy) server.TickIncoming();
}
// process outgoing in late update
protected override void ThreadedServerLateUpdate() => server.TickOutgoing();
protected override void ThreadedShutdown() {}
// max message size
public override int GetMaxPacketSize(int channelId = Channels.Reliable)
{
// switch to kcp channel.
// unreliable or reliable.
// default to reliable just to be sure.
switch (channelId)
{
case Channels.Unreliable:
return KcpPeer.UnreliableMaxMessageSize(config.Mtu);
default:
return KcpPeer.ReliableMaxMessageSize(config.Mtu, ReceiveWindowSize);
}
}
// kcp reliable channel max packet size is MTU * WND_RCV
// this allows 144kb messages. but due to head of line blocking, all
// other messages would have to wait until the maxed size one is
// delivered. batching 144kb messages each time would be EXTREMELY slow
// and fill the send queue nearly immediately when using it over the
// network.
// => instead we always use MTU sized batches.
// => people can still send maxed size if needed.
public override int GetBatchThreshold(int channelId) =>
KcpPeer.UnreliableMaxMessageSize(config.Mtu);
protected virtual void OnGUIStatistics()
{
// TODO not thread safe
/*
GUILayout.BeginArea(new Rect(5, 110, 300, 300));
if (ServerActive())
{
GUILayout.BeginVertical("Box");
GUILayout.Label("SERVER");
GUILayout.Label($" connections: {server.connections.Count}");
GUILayout.Label($" MaxSendRate (avg): {KcpTransport.PrettyBytes(GetAverageMaxSendRate())}/s");
GUILayout.Label($" MaxRecvRate (avg): {KcpTransport.PrettyBytes(GetAverageMaxReceiveRate())}/s");
GUILayout.Label($" SendQueue: {GetTotalSendQueue()}");
GUILayout.Label($" ReceiveQueue: {GetTotalReceiveQueue()}");
GUILayout.Label($" SendBuffer: {GetTotalSendBuffer()}");
GUILayout.Label($" ReceiveBuffer: {GetTotalReceiveBuffer()}");
GUILayout.EndVertical();
}
if (ClientConnected())
{
GUILayout.BeginVertical("Box");
GUILayout.Label("CLIENT");
GUILayout.Label($" MaxSendRate: {KcpTransport.PrettyBytes(client.peer.MaxSendRate)}/s");
GUILayout.Label($" MaxRecvRate: {KcpTransport.PrettyBytes(client.peer.MaxReceiveRate)}/s");
GUILayout.Label($" SendQueue: {client.peer.SendQueueCount}");
GUILayout.Label($" ReceiveQueue: {client.peer.ReceiveQueueCount}");
GUILayout.Label($" SendBuffer: {client.peer.SendBufferCount}");
GUILayout.Label($" ReceiveBuffer: {client.peer.ReceiveBufferCount}");
GUILayout.EndVertical();
}
GUILayout.EndArea();
*/
}
// OnGUI allocates even if it does nothing. avoid in release.
#if UNITY_EDITOR || DEVELOPMENT_BUILD
protected virtual void OnGUI()
{
if (statisticsGUI) OnGUIStatistics();
}
#endif
protected virtual void OnLogStatistics()
{
// TODO not thread safe
/*
if (ServerActive())
{
string log = "kcp SERVER @ time: " + NetworkTime.localTime + "\n";
log += $" connections: {server.connections.Count}\n";
log += $" MaxSendRate (avg): {KcpTransport.PrettyBytes(GetAverageMaxSendRate())}/s\n";
log += $" MaxRecvRate (avg): {KcpTransport.PrettyBytes(GetAverageMaxReceiveRate())}/s\n";
log += $" SendQueue: {GetTotalSendQueue()}\n";
log += $" ReceiveQueue: {GetTotalReceiveQueue()}\n";
log += $" SendBuffer: {GetTotalSendBuffer()}\n";
log += $" ReceiveBuffer: {GetTotalReceiveBuffer()}\n\n";
Log.Info(log);
}
if (ClientConnected())
{
string log = "kcp CLIENT @ time: " + NetworkTime.localTime + "\n";
log += $" MaxSendRate: {KcpTransport.PrettyBytes(client.peer.MaxSendRate)}/s\n";
log += $" MaxRecvRate: {KcpTransport.PrettyBytes(client.peer.MaxReceiveRate)}/s\n";
log += $" SendQueue: {client.peer.SendQueueCount}\n";
log += $" ReceiveQueue: {client.peer.ReceiveQueueCount}\n";
log += $" SendBuffer: {client.peer.SendBufferCount}\n";
log += $" ReceiveBuffer: {client.peer.ReceiveBufferCount}\n\n";
Log.Info(log);
}
*/
}
public override string ToString() => $"ThreadedKCP {port}";
}
}
//#endif MIRROR <- commented out because MIRROR isn't defined on first import yet