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2024-10-17 17:23:05 +03:00
Very simple multiplayer Billiards demo.
Mouse drag the white ball to apply force.
Billiards is surprisingly easy to implement, which makes this a great demo for beginners!
Hits are sent to the server with a [Command].
There will always be some latency for the results to show.
To solve this, there's another BilliardsPredicted demo which uses prediction & reconciliation.
This demo however is meant for complete beginners to learn Mirror!
Notes:
- Red/White ball Rigidbody CollisionMode needs to be ContinousDynamic to avoid white flying through red sometimes.
even 'Continous' is not enough, we need ContinousDynamic.