using System; using System.Text; using System.Collections; using System.Collections.Generic; using System.Runtime.Serialization; using Newtonsoft.Json; namespace IO.Swagger.Model { /// /// /// [DataContract] public class ApplicationPatch { /// /// Application name /// /// Application name [DataMember(Name="name", EmitDefaultValue=false)] [JsonProperty(PropertyName = "name")] public string Name { get; set; } /// /// If the application can be deployed /// /// If the application can be deployed [DataMember(Name="is_active", EmitDefaultValue=false)] [JsonProperty(PropertyName = "is_active")] public bool? IsActive { get; set; } /// /// Image base64 string /// /// Image base64 string [DataMember(Name="image", EmitDefaultValue=false)] [JsonProperty(PropertyName = "image")] public string Image { get; set; } /// /// Get the string presentation of the object /// /// String presentation of the object public override string ToString() { StringBuilder sb = new StringBuilder(); sb.Append("class ApplicationPatch {\n"); sb.Append(" Name: ").Append(Name).Append("\n"); sb.Append(" IsActive: ").Append(IsActive).Append("\n"); sb.Append(" Image: ").Append(Image).Append("\n"); sb.Append("}\n"); return sb.ToString(); } /// /// Get the JSON string presentation of the object /// /// JSON string presentation of the object public string ToJson() { return JsonConvert.SerializeObject(this, Formatting.Indented); } } }