14 lines
665 B
Plaintext
14 lines
665 B
Plaintext
Advanced multiplayer Billiards demo with Prediction.
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Mouse drag the white ball to apply force.
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PredictedRigidbody syncInterval is intentionally set pretty high so we can see when it corrects.
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If you are a beginner, start with the basic Billiards demo instead.
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If you are advanced, this demo shows how to use Mirror's prediction features for physics / FPS games.
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The demo is work in progress.
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At the moment, this is only for the Mirror team to test individual prediction features!
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Notes:
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- Red/White ball Rigidbody CollisionMode needs to be ContinousDynamic to avoid white flying through red sometimes.
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even 'Continous' is not enough, we need ContinousDynamic.
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