25 lines
640 B
C#
25 lines
640 B
C#
using UnityEngine;
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namespace Mirror.Examples.CharacterSelection
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{
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public class CharacterData : MonoBehaviour
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{
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// A reference data script for most things character and customisation related.
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public static CharacterData characterDataSingleton { get; private set; }
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public GameObject[] characterPrefabs;
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public string[] characterTitles;
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public int[] characterHealths;
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public float[] characterSpeeds;
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public int[] characterAttack;
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public string[] characterAbilities;
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public void Awake()
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{
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characterDataSingleton = this;
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}
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}
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} |