slowpoker/Assets/Mirror/Hosting/Edgegap/Models/SDK/MatchmakerComponentEnvsUpdate.cs
2024-10-17 17:23:05 +03:00

55 lines
1.5 KiB
C#

using System;
using System.Text;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.Serialization;
using Newtonsoft.Json;
namespace IO.Swagger.Model {
/// <summary>
///
/// </summary>
[DataContract]
public class MatchmakerComponentEnvsUpdate {
/// <summary>
/// Name of the ENV variable.
/// </summary>
/// <value>Name of the ENV variable.</value>
[DataMember(Name="key", EmitDefaultValue=false)]
[JsonProperty(PropertyName = "key")]
public string Key { get; set; }
/// <summary>
/// Value of the ENV variable.
/// </summary>
/// <value>Value of the ENV variable.</value>
[DataMember(Name="value", EmitDefaultValue=false)]
[JsonProperty(PropertyName = "value")]
public string Value { get; set; }
/// <summary>
/// Get the string presentation of the object
/// </summary>
/// <returns>String presentation of the object</returns>
public override string ToString() {
StringBuilder sb = new StringBuilder();
sb.Append("class MatchmakerComponentEnvsUpdate {\n");
sb.Append(" Key: ").Append(Key).Append("\n");
sb.Append(" Value: ").Append(Value).Append("\n");
sb.Append("}\n");
return sb.ToString();
}
/// <summary>
/// Get the JSON string presentation of the object
/// </summary>
/// <returns>JSON string presentation of the object</returns>
public string ToJson() {
return JsonConvert.SerializeObject(this, Formatting.Indented);
}
}
}