slowpoker/Assets/Scripts/JoinCollider.cs
2024-10-19 15:28:48 +03:00

16 lines
386 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class JoinCollider : MonoBehaviour
{
public CustomNetworkManager networkManager;
public GameObject door;
private void OnTriggerEnter(Collider other)
{
door.SetActive(true);
// networkManager.networkAddress = "localhost";
networkManager.StartClient();
}
}