2024-10-17 17:23:05 +03:00

15 lines
459 B
C#

// A simple logger class that uses Console.WriteLine by default.
// Can also do Logger.LogMethod = Debug.Log for Unity etc.
// (this way we don't have to depend on UnityEngine)
using System;
namespace kcp2k
{
public static class Log
{
public static Action<string> Info = Console.WriteLine;
public static Action<string> Warning = Console.WriteLine;
public static Action<string> Error = Console.Error.WriteLine;
}
}