slowpoker/Assets/Scripts/JoinCollider.cs
2024-10-19 02:54:12 +03:00

16 lines
383 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class JoinCollider : MonoBehaviour
{
public CustomNetworkManager networkManager;
public GameObject door;
private void OnTriggerEnter(Collider other)
{
door.SetActive(true);
networkManager.networkAddress = "localhost";
networkManager.StartClient();
}
}