2024-10-17 17:23:05 +03:00

76 lines
3.0 KiB
C#

using System;
using System.Net;
using System.Net.Sockets;
using System.Security.Cryptography;
namespace kcp2k
{
public static class Common
{
// helper function to resolve host to IPAddress
public static bool ResolveHostname(string hostname, out IPAddress[] addresses)
{
try
{
// NOTE: dns lookup is blocking. this can take a second.
addresses = Dns.GetHostAddresses(hostname);
return addresses.Length >= 1;
}
catch (SocketException exception)
{
Log.Info($"[KCP] Failed to resolve host: {hostname} reason: {exception}");
addresses = null;
return false;
}
}
// if connections drop under heavy load, increase to OS limit.
// if still not enough, increase the OS limit.
public static void ConfigureSocketBuffers(Socket socket, int recvBufferSize, int sendBufferSize)
{
// log initial size for comparison.
// remember initial size for log comparison
int initialReceive = socket.ReceiveBufferSize;
int initialSend = socket.SendBufferSize;
// set to configured size
try
{
socket.ReceiveBufferSize = recvBufferSize;
socket.SendBufferSize = sendBufferSize;
}
catch (SocketException)
{
Log.Warning($"[KCP] failed to set Socket RecvBufSize = {recvBufferSize} SendBufSize = {sendBufferSize}");
}
Log.Info($"[KCP] RecvBuf = {initialReceive}=>{socket.ReceiveBufferSize} ({socket.ReceiveBufferSize/initialReceive}x) SendBuf = {initialSend}=>{socket.SendBufferSize} ({socket.SendBufferSize/initialSend}x)");
}
// generate a connection hash from IP+Port.
//
// NOTE: IPEndPoint.GetHashCode() allocates.
// it calls m_Address.GetHashCode().
// m_Address is an IPAddress.
// GetHashCode() allocates for IPv6:
// https://github.com/mono/mono/blob/bdd772531d379b4e78593587d15113c37edd4a64/mcs/class/referencesource/System/net/System/Net/IPAddress.cs#L699
//
// => using only newClientEP.Port wouldn't work, because
// different connections can have the same port.
public static int ConnectionHash(EndPoint endPoint) =>
endPoint.GetHashCode();
// cookies need to be generated with a secure random generator.
// we don't want them to be deterministic / predictable.
// RNG is cached to avoid runtime allocations.
static readonly RNGCryptoServiceProvider cryptoRandom = new RNGCryptoServiceProvider();
static readonly byte[] cryptoRandomBuffer = new byte[4];
public static uint GenerateCookie()
{
cryptoRandom.GetBytes(cryptoRandomBuffer);
return BitConverter.ToUInt32(cryptoRandomBuffer, 0);
}
}
}