2024-10-17 17:23:05 +03:00

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Shader "Custom/StencilOnly" {
Properties{
_Color("Color", Color) = (1,1,1,1)
}
SubShader{
Tags { "RenderType" = "Opaque" "Queue" = "Geometry"}
LOD 200
ZWrite Off
Stencil
{
Ref 1
Comp Always
Pass Replace
}
ColorMask 0
Pass{}
}
}