first commit
This commit is contained in:
BIN
Assets/sounds/collisions/boat_heavy_1.wav
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Assets/sounds/collisions/boat_heavy_1.wav
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Assets/sounds/collisions/boat_heavy_2.wav
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Assets/sounds/collisions/boat_heavy_2.wav
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Assets/sounds/collisions/boat_heavy_3.wav
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Assets/sounds/collisions/boat_heavy_3.wav
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Assets/sounds/collisions/body_1.wav
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Assets/sounds/collisions/body_1.wav
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Assets/sounds/collisions/body_2.wav
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Assets/sounds/collisions/body_2.wav
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Assets/sounds/collisions/body_3.wav
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Assets/sounds/collisions/body_3.wav
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Assets/sounds/collisions/body_4.wav
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Assets/sounds/collisions/body_5.wav
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Assets/sounds/collisions/body_6.wav
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Assets/sounds/collisions/body_6.wav
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Assets/sounds/collisions/car_heavy.sound
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Assets/sounds/collisions/car_heavy.sound
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{
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||||
"UI": false,
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||||
"Volume": "1",
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||||
"Pitch": "0.8 1.2",
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"Decibels": 70,
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||||
"SelectionMode": "Random",
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||||
"Sounds": [
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"sounds/collisions/car_heavy_6.vsnd",
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"sounds/collisions/car_heavy_5.vsnd",
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"sounds/collisions/car_heavy_4.vsnd",
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||||
"sounds/collisions/car_heavy_3.vsnd",
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||||
"sounds/collisions/car_heavy_2.vsnd",
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"sounds/collisions/car_heavy_1.vsnd",
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"sounds/collisions/car_heavy_7.vsnd",
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"sounds/collisions/car_heavy_8.vsnd"
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],
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||||
"Occlusion": true,
|
||||
"AirAbsorption": true,
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||||
"Transmission": true,
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||||
"OcclusionRadius": 64,
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||||
"DistanceAttenuation": true,
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||||
"Distance": 8500,
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||||
"Falloff": [
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||||
{
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||||
"x": 0,
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||||
"y": 1,
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||||
"in": 0,
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||||
"out": -1.8,
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||||
"mode": "Mirrored"
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||||
},
|
||||
{
|
||||
"x": 0.05,
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||||
"y": 0.22,
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||||
"in": 3.5,
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||||
"out": -3.5,
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"mode": "Mirrored"
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},
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{
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"x": 0.2,
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||||
"y": 0.04,
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||||
"in": 0.16,
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"out": -0.16,
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"mode": "Mirrored"
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},
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{
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"x": 1,
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||||
"y": 0,
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"in": 0,
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"out": 0,
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"mode": "Mirrored"
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||||
}
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],
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"DefaultMixer": {
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||||
"Name": "game",
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||||
"Id": "37db45ef-34ec-4948-b1d7-4509bc8e97e2"
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},
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"__references": [],
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"__version": 1
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}
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Assets/sounds/collisions/car_heavy_1.wav
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Assets/sounds/collisions/car_heavy_1.wav
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Assets/sounds/collisions/car_heavy_2.wav
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Assets/sounds/collisions/car_heavy_2.wav
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Assets/sounds/collisions/car_heavy_3.wav
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Assets/sounds/collisions/car_heavy_3.wav
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Assets/sounds/collisions/car_heavy_4.wav
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Assets/sounds/collisions/car_heavy_4.wav
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Assets/sounds/collisions/car_heavy_5.wav
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Assets/sounds/collisions/car_heavy_5.wav
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Assets/sounds/collisions/car_heavy_6.wav
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Assets/sounds/collisions/car_heavy_6.wav
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Assets/sounds/collisions/car_heavy_7.wav
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Assets/sounds/collisions/car_heavy_7.wav
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Assets/sounds/collisions/car_heavy_8.wav
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Assets/sounds/collisions/car_heavy_8.wav
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Assets/sounds/collisions/car_light.sound
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Assets/sounds/collisions/car_light.sound
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{
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"UI": false,
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"Volume": "1",
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||||
"Pitch": "0.8 1.2",
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||||
"Decibels": 70,
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||||
"SelectionMode": "Random",
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||||
"Sounds": [
|
||||
"sounds/collisions/car_light_4.vsnd",
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"sounds/collisions/car_light_3.vsnd",
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"sounds/collisions/car_light_2.vsnd",
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"sounds/collisions/car_light_1.vsnd"
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],
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||||
"Occlusion": true,
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||||
"AirAbsorption": true,
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||||
"Transmission": true,
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||||
"OcclusionRadius": 64,
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||||
"DistanceAttenuation": true,
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||||
"Distance": 8500,
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||||
"Falloff": [
|
||||
{
|
||||
"x": 0,
|
||||
"y": 1,
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||||
"in": 0,
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||||
"out": -1.8,
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||||
"mode": "Mirrored"
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||||
},
|
||||
{
|
||||
"x": 0.05,
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||||
"y": 0.22,
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||||
"in": 3.5,
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||||
"out": -3.5,
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||||
"mode": "Mirrored"
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||||
},
|
||||
{
|
||||
"x": 0.2,
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||||
"y": 0.04,
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||||
"in": 0.16,
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||||
"out": -0.16,
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||||
"mode": "Mirrored"
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||||
},
|
||||
{
|
||||
"x": 1,
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||||
"y": 0,
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||||
"in": 0,
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||||
"out": 0,
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||||
"mode": "Mirrored"
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||||
}
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||||
],
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||||
"DefaultMixer": {
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||||
"Name": "game",
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||||
"Id": "37db45ef-34ec-4948-b1d7-4509bc8e97e2"
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},
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||||
"__references": [],
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"__version": 1
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}
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Assets/sounds/collisions/car_light_1.wav
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Assets/sounds/collisions/car_light_1.wav
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Assets/sounds/collisions/car_light_2.wav
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Assets/sounds/collisions/car_light_2.wav
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Assets/sounds/collisions/car_light_3.wav
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Assets/sounds/collisions/car_light_3.wav
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Assets/sounds/collisions/car_light_4.wav
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Assets/sounds/collisions/car_light_4.wav
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Assets/sounds/collisions/land_on_water_1.wav
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Assets/sounds/collisions/land_on_water_1.wav
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Assets/sounds/collisions/land_on_water_2.wav
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Assets/sounds/collisions/land_on_water_2.wav
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Assets/sounds/collisions/land_on_water_3.wav
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Assets/sounds/collisions/land_on_water_3.wav
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Assets/sounds/collisions/land_on_water_4.wav
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Assets/sounds/collisions/land_on_water_4.wav
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Assets/sounds/collisions/metal_scrape.sound
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Assets/sounds/collisions/metal_scrape.sound
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{
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||||
"UI": false,
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||||
"Volume": "1",
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||||
"Pitch": "0.8 1.2",
|
||||
"Decibels": 70,
|
||||
"SelectionMode": "Random",
|
||||
"Sounds": [
|
||||
"sounds/collisions/metal_scrape_1.vsnd",
|
||||
"sounds/collisions/metal_scrape_2.vsnd"
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||||
],
|
||||
"Occlusion": true,
|
||||
"AirAbsorption": true,
|
||||
"Transmission": true,
|
||||
"OcclusionRadius": 64,
|
||||
"DistanceAttenuation": true,
|
||||
"Distance": 8500,
|
||||
"Falloff": [
|
||||
{
|
||||
"x": 0,
|
||||
"y": 1,
|
||||
"in": 0,
|
||||
"out": -1.8,
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||||
"mode": "Mirrored"
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||||
},
|
||||
{
|
||||
"x": 0.05,
|
||||
"y": 0.22,
|
||||
"in": 3.5,
|
||||
"out": -3.5,
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||||
"mode": "Mirrored"
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||||
},
|
||||
{
|
||||
"x": 0.2,
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||||
"y": 0.04,
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||||
"in": 0.16,
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||||
"out": -0.16,
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||||
"mode": "Mirrored"
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||||
},
|
||||
{
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||||
"x": 1,
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||||
"y": 0,
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||||
"in": 0,
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||||
"out": 0,
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||||
"mode": "Mirrored"
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||||
}
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||||
],
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||||
"DefaultMixer": {
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||||
"Name": "music",
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||||
"Id": "ee991a4a-8016-40e5-93e6-cbf0d964a401"
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||||
},
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||||
"__references": [],
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||||
"__version": 1
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||||
}
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||||
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Assets/sounds/collisions/metal_scrape_1.wav
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Assets/sounds/collisions/metal_scrape_1.wav
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Assets/sounds/collisions/metal_scrape_2.wav
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Assets/sounds/collisions/metal_scrape_2.wav
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Assets/sounds/streams/pickup/high.wav
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Assets/sounds/streams/pickup/high.wav
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Assets/sounds/streams/pickup/high.wav.meta
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Assets/sounds/streams/pickup/high.wav.meta
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{
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||||
"loop": true,
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||||
"start": 0,
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"end": 0,
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"rate": 44100,
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"compress": false,
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"bitrate": 256
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}
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Assets/sounds/streams/pickup/idle.wav
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Assets/sounds/streams/pickup/idle.wav
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{
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||||
"loop": true,
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||||
"start": 0,
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"end": 0,
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"rate": 44100,
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"compress": false,
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"bitrate": 256
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}
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Assets/sounds/streams/pickup/low.wav
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{
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||||
"loop": true,
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||||
"start": 0,
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||||
"end": 0,
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||||
"rate": 44100,
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||||
"compress": false,
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||||
"bitrate": 256
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||||
}
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||||
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Assets/sounds/streams/pickup/pickup.engstr
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Assets/sounds/streams/pickup/pickup.engstr
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{
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||||
"Parameters": {
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||||
"Pitch": 1,
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||||
"Volume": 1,
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||||
"FadeDist": 1500,
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||||
"RedlineFrequency": 55,
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||||
"RedlineStrength": 0.2,
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||||
"WobbleFrequency": 25,
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||||
"WobbleStrength": 0.13
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||||
},
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||||
"Layers": {
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||||
"rpm_high": {
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||||
"AudioPath": "sounds/streams/pickup/high.vsnd",
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||||
"UseRedline": true,
|
||||
"Controllers": [
|
||||
[
|
||||
"Throttle",
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||||
0,
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||||
1,
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||||
"Volume",
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||||
0,
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||||
1
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||||
],
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||||
[
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||||
"RpmFraction",
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||||
0,
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||||
1,
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||||
"Pitch",
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||||
0.49,
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||||
1.05
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||||
],
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||||
[
|
||||
"RpmFraction",
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||||
0.2,
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||||
0.75,
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||||
"Volume",
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||||
0,
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||||
1
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||||
]
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||||
]
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||||
},
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||||
"idle": {
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||||
"AudioPath": "sounds/streams/pickup/idle.vsnd",
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||||
"UseRedline": true,
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||||
"Controllers": [
|
||||
[
|
||||
"Throttle",
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||||
0,
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||||
1,
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||||
"Volume",
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||||
1,
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||||
0
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||||
],
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||||
[
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||||
"RpmFraction",
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||||
0,
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||||
0.3,
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||||
"Volume",
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||||
1,
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||||
0
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||||
],
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||||
[
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||||
"RpmFraction",
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||||
0,
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||||
0.38,
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||||
"Pitch",
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||||
1,
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||||
2
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||||
]
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||||
]
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||||
},
|
||||
"rpm_low": {
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||||
"AudioPath": "sounds/streams/pickup/low.vsnd",
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||||
"UseRedline": true,
|
||||
"Controllers": [
|
||||
[
|
||||
"Throttle",
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||||
0,
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||||
1,
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||||
"Volume",
|
||||
0,
|
||||
1
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||||
],
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||||
[
|
||||
"RpmFraction",
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||||
0,
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||||
1,
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||||
"Pitch",
|
||||
0.75,
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||||
1.59
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||||
],
|
||||
[
|
||||
"RpmFraction",
|
||||
0.3,
|
||||
0.85,
|
||||
"Volume",
|
||||
1,
|
||||
0
|
||||
]
|
||||
]
|
||||
},
|
||||
"throttle_low": {
|
||||
"AudioPath": "sounds/streams/pickup/throttle_low.vsnd",
|
||||
"UseRedline": true,
|
||||
"Controllers": [
|
||||
[
|
||||
"Throttle",
|
||||
0.35,
|
||||
1,
|
||||
"Volume",
|
||||
0.85,
|
||||
0
|
||||
],
|
||||
[
|
||||
"RpmFraction",
|
||||
0,
|
||||
1,
|
||||
"Pitch",
|
||||
0.63,
|
||||
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|
||||
],
|
||||
[
|
||||
"RpmFraction",
|
||||
0,
|
||||
0.2,
|
||||
"Volume",
|
||||
0,
|
||||
1
|
||||
]
|
||||
]
|
||||
}
|
||||
},
|
||||
"Parent": null,
|
||||
"Throttle": 0,
|
||||
"RpmFraction": 0,
|
||||
"IsRedlining": false,
|
||||
"__references": [],
|
||||
"__version": 0
|
||||
}
|
||||
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Assets/sounds/streams/pickup/throttle_low.wav
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||||
{
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||||
"loop": true,
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||||
"start": 0,
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||||
"end": 0,
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||||
"rate": 44100,
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||||
"compress": false,
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||||
"bitrate": 256
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||||
}
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||||
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"loop": true,
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"start": 0,
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"end": 0,
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"rate": 44100,
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||||
"compress": false,
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"bitrate": 256
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}
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"loop": true,
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"start": 0,
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"end": 0,
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||||
"rate": 44100,
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||||
"compress": false,
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||||
"bitrate": 256
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||||
}
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||||
"loop": true,
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||||
"start": 0,
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||||
"end": 0,
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||||
"rate": 44100,
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||||
"compress": false,
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||||
"bitrate": 256
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||||
}
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||||
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Normal file
8
Assets/sounds/streams/v8_c63/acc_6803_adpcm.wav.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"loop": true,
|
||||
"start": 0,
|
||||
"end": 0,
|
||||
"rate": 44100,
|
||||
"compress": false,
|
||||
"bitrate": 256
|
||||
}
|
||||
8
Assets/sounds/streams/v8_c63/dec_3951_adpcm.wav.meta
Normal file
8
Assets/sounds/streams/v8_c63/dec_3951_adpcm.wav.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"loop": true,
|
||||
"start": 0,
|
||||
"end": 0,
|
||||
"rate": 44100,
|
||||
"compress": false,
|
||||
"bitrate": 256
|
||||
}
|
||||
174
Assets/sounds/streams/v8_c63/v8_c63.engstr
Normal file
174
Assets/sounds/streams/v8_c63/v8_c63.engstr
Normal file
@@ -0,0 +1,174 @@
|
||||
{
|
||||
"Parameters": {
|
||||
"Pitch": 1,
|
||||
"Volume": 1,
|
||||
"FadeDist": 1500,
|
||||
"RedlineFrequency": 55,
|
||||
"RedlineStrength": 0.2,
|
||||
"WobbleFrequency": 25,
|
||||
"WobbleStrength": 0.13
|
||||
},
|
||||
"Layers": {
|
||||
"mid": {
|
||||
"AudioPath": "sounds/streams/v8_c63/acc_4130_adpcm.vsnd",
|
||||
"UseRedline": true,
|
||||
"Controllers": [
|
||||
[
|
||||
"Throttle",
|
||||
0,
|
||||
1,
|
||||
"Volume",
|
||||
0.1,
|
||||
1.1
|
||||
],
|
||||
[
|
||||
"RpmFraction",
|
||||
0,
|
||||
1,
|
||||
"Pitch",
|
||||
0.71,
|
||||
1.26
|
||||
],
|
||||
[
|
||||
"RpmFraction",
|
||||
0.79,
|
||||
1,
|
||||
"Volume",
|
||||
1,
|
||||
0
|
||||
],
|
||||
[
|
||||
"RpmFraction",
|
||||
0.05,
|
||||
0.5,
|
||||
"Volume",
|
||||
0,
|
||||
1.1
|
||||
]
|
||||
]
|
||||
},
|
||||
"throttle_low": {
|
||||
"AudioPath": "sounds/streams/v8_c63/dec_3951_adpcm.vsnd",
|
||||
"UseRedline": true,
|
||||
"Controllers": [
|
||||
[
|
||||
"RpmFraction",
|
||||
0,
|
||||
1,
|
||||
"Pitch",
|
||||
0.74,
|
||||
1.3
|
||||
],
|
||||
[
|
||||
"Throttle",
|
||||
0,
|
||||
1,
|
||||
"Volume",
|
||||
1,
|
||||
0.1
|
||||
],
|
||||
[
|
||||
"RpmFraction",
|
||||
0,
|
||||
0.25,
|
||||
"Volume",
|
||||
0,
|
||||
0.8
|
||||
]
|
||||
]
|
||||
},
|
||||
"low": {
|
||||
"AudioPath": "sounds/streams/v8_c63/acc_2197_adpcm.vsnd",
|
||||
"UseRedline": true,
|
||||
"Controllers": [
|
||||
[
|
||||
"Throttle",
|
||||
0,
|
||||
1,
|
||||
"Volume",
|
||||
0,
|
||||
1.05
|
||||
],
|
||||
[
|
||||
"RpmFraction",
|
||||
0,
|
||||
1,
|
||||
"Pitch",
|
||||
0.9,
|
||||
1.59
|
||||
],
|
||||
[
|
||||
"RpmFraction",
|
||||
0.2,
|
||||
0.75,
|
||||
"Volume",
|
||||
1,
|
||||
0
|
||||
]
|
||||
]
|
||||
},
|
||||
"idle": {
|
||||
"AudioPath": "sounds/streams/v8_c63/acc_1560_adpcm.vsnd",
|
||||
"UseRedline": true,
|
||||
"Controllers": [
|
||||
[
|
||||
"Throttle",
|
||||
0,
|
||||
1,
|
||||
"Volume",
|
||||
1,
|
||||
0
|
||||
],
|
||||
[
|
||||
"RpmFraction",
|
||||
0,
|
||||
0.4,
|
||||
"Volume",
|
||||
1.2,
|
||||
0
|
||||
],
|
||||
[
|
||||
"RpmFraction",
|
||||
0,
|
||||
0.4,
|
||||
"Pitch",
|
||||
1,
|
||||
2
|
||||
]
|
||||
]
|
||||
},
|
||||
"high": {
|
||||
"AudioPath": "sounds/streams/v8_c63/acc_6803_adpcm.vsnd",
|
||||
"UseRedline": true,
|
||||
"Controllers": [
|
||||
[
|
||||
"Throttle",
|
||||
0,
|
||||
1,
|
||||
"Volume",
|
||||
0.35,
|
||||
1
|
||||
],
|
||||
[
|
||||
"RpmFraction",
|
||||
0.5,
|
||||
1,
|
||||
"Volume",
|
||||
0,
|
||||
1.15
|
||||
],
|
||||
[
|
||||
"RpmFraction",
|
||||
0,
|
||||
1,
|
||||
"Pitch",
|
||||
0.57,
|
||||
1
|
||||
]
|
||||
]
|
||||
}
|
||||
},
|
||||
"Paused": false,
|
||||
"__references": [],
|
||||
"__version": 0
|
||||
}
|
||||
54
Assets/sounds/suspension/compress_heavy.sound
Normal file
54
Assets/sounds/suspension/compress_heavy.sound
Normal file
@@ -0,0 +1,54 @@
|
||||
{
|
||||
"UI": false,
|
||||
"Volume": "1",
|
||||
"Pitch": "1 1.2",
|
||||
"Decibels": 70,
|
||||
"SelectionMode": "Random",
|
||||
"Sounds": [
|
||||
"sounds/suspension/compress_heavy_3.vsnd",
|
||||
"sounds/suspension/compress_heavy_2.vsnd",
|
||||
"sounds/suspension/compress_heavy_1.vsnd"
|
||||
],
|
||||
"Occlusion": false,
|
||||
"AirAbsorption": true,
|
||||
"Transmission": true,
|
||||
"OcclusionRadius": 64,
|
||||
"DistanceAttenuation": true,
|
||||
"Distance": 8500,
|
||||
"Falloff": [
|
||||
{
|
||||
"x": 0,
|
||||
"y": 1,
|
||||
"in": 0,
|
||||
"out": -1.8,
|
||||
"mode": "Mirrored"
|
||||
},
|
||||
{
|
||||
"x": 0.05,
|
||||
"y": 0.22,
|
||||
"in": 3.5,
|
||||
"out": -3.5,
|
||||
"mode": "Mirrored"
|
||||
},
|
||||
{
|
||||
"x": 0.2,
|
||||
"y": 0.04,
|
||||
"in": 0.16,
|
||||
"out": -0.16,
|
||||
"mode": "Mirrored"
|
||||
},
|
||||
{
|
||||
"x": 1,
|
||||
"y": 0,
|
||||
"in": 0,
|
||||
"out": 0,
|
||||
"mode": "Mirrored"
|
||||
}
|
||||
],
|
||||
"DefaultMixer": {
|
||||
"Name": "game",
|
||||
"Id": "37db45ef-34ec-4948-b1d7-4509bc8e97e2"
|
||||
},
|
||||
"__references": [],
|
||||
"__version": 1
|
||||
}
|
||||
BIN
Assets/sounds/suspension/compress_heavy_1.wav
Normal file
BIN
Assets/sounds/suspension/compress_heavy_1.wav
Normal file
Binary file not shown.
BIN
Assets/sounds/suspension/compress_heavy_2.wav
Normal file
BIN
Assets/sounds/suspension/compress_heavy_2.wav
Normal file
Binary file not shown.
BIN
Assets/sounds/suspension/compress_heavy_3.wav
Normal file
BIN
Assets/sounds/suspension/compress_heavy_3.wav
Normal file
Binary file not shown.
55
Assets/sounds/suspension/compress_truck.sound
Normal file
55
Assets/sounds/suspension/compress_truck.sound
Normal file
@@ -0,0 +1,55 @@
|
||||
{
|
||||
"UI": false,
|
||||
"Volume": "1",
|
||||
"Pitch": "1",
|
||||
"Decibels": 70,
|
||||
"SelectionMode": "Random",
|
||||
"Sounds": [
|
||||
"sounds/suspension/compress_truck_4.vsnd",
|
||||
"sounds/suspension/compress_truck_3.vsnd",
|
||||
"sounds/suspension/compress_truck_2.vsnd",
|
||||
"sounds/suspension/compress_truck_1.vsnd"
|
||||
],
|
||||
"Occlusion": true,
|
||||
"AirAbsorption": true,
|
||||
"Transmission": true,
|
||||
"OcclusionRadius": 64,
|
||||
"DistanceAttenuation": true,
|
||||
"Distance": 15000,
|
||||
"Falloff": [
|
||||
{
|
||||
"x": 0,
|
||||
"y": 1,
|
||||
"in": 0,
|
||||
"out": -1.8,
|
||||
"mode": "Mirrored"
|
||||
},
|
||||
{
|
||||
"x": 0.05,
|
||||
"y": 0.22,
|
||||
"in": 3.5,
|
||||
"out": -3.5,
|
||||
"mode": "Mirrored"
|
||||
},
|
||||
{
|
||||
"x": 0.2,
|
||||
"y": 0.04,
|
||||
"in": 0.16,
|
||||
"out": -0.16,
|
||||
"mode": "Mirrored"
|
||||
},
|
||||
{
|
||||
"x": 1,
|
||||
"y": 0,
|
||||
"in": 0,
|
||||
"out": 0,
|
||||
"mode": "Mirrored"
|
||||
}
|
||||
],
|
||||
"DefaultMixer": {
|
||||
"Name": "unknown",
|
||||
"Id": "00000000-0000-0000-0000-000000000000"
|
||||
},
|
||||
"__references": [],
|
||||
"__version": 1
|
||||
}
|
||||
BIN
Assets/sounds/suspension/compress_truck_1.wav
Normal file
BIN
Assets/sounds/suspension/compress_truck_1.wav
Normal file
Binary file not shown.
BIN
Assets/sounds/suspension/compress_truck_2.wav
Normal file
BIN
Assets/sounds/suspension/compress_truck_2.wav
Normal file
Binary file not shown.
BIN
Assets/sounds/suspension/compress_truck_3.wav
Normal file
BIN
Assets/sounds/suspension/compress_truck_3.wav
Normal file
Binary file not shown.
BIN
Assets/sounds/suspension/compress_truck_4.wav
Normal file
BIN
Assets/sounds/suspension/compress_truck_4.wav
Normal file
Binary file not shown.
54
Assets/sounds/suspension/pneumatic_down.sound
Normal file
54
Assets/sounds/suspension/pneumatic_down.sound
Normal file
@@ -0,0 +1,54 @@
|
||||
{
|
||||
"UI": false,
|
||||
"Volume": "1",
|
||||
"Pitch": "1 1.2",
|
||||
"Decibels": 70,
|
||||
"SelectionMode": "Random",
|
||||
"Sounds": [
|
||||
"sounds/suspension/pneumatic_down_3.vsnd",
|
||||
"sounds/suspension/pneumatic_down_2.vsnd",
|
||||
"sounds/suspension/pneumatic_down_1.vsnd"
|
||||
],
|
||||
"Occlusion": true,
|
||||
"AirAbsorption": true,
|
||||
"Transmission": true,
|
||||
"OcclusionRadius": 64,
|
||||
"DistanceAttenuation": true,
|
||||
"Distance": 7000,
|
||||
"Falloff": [
|
||||
{
|
||||
"x": 0,
|
||||
"y": 1,
|
||||
"in": 0,
|
||||
"out": -1.8,
|
||||
"mode": "Mirrored"
|
||||
},
|
||||
{
|
||||
"x": 0.05,
|
||||
"y": 0.22,
|
||||
"in": 3.5,
|
||||
"out": -3.5,
|
||||
"mode": "Mirrored"
|
||||
},
|
||||
{
|
||||
"x": 0.2,
|
||||
"y": 0.04,
|
||||
"in": 0.16,
|
||||
"out": -0.16,
|
||||
"mode": "Mirrored"
|
||||
},
|
||||
{
|
||||
"x": 1,
|
||||
"y": 0,
|
||||
"in": 0,
|
||||
"out": 0,
|
||||
"mode": "Mirrored"
|
||||
}
|
||||
],
|
||||
"DefaultMixer": {
|
||||
"Name": "game",
|
||||
"Id": "37db45ef-34ec-4948-b1d7-4509bc8e97e2"
|
||||
},
|
||||
"__references": [],
|
||||
"__version": 1
|
||||
}
|
||||
BIN
Assets/sounds/suspension/pneumatic_down_1.wav
Normal file
BIN
Assets/sounds/suspension/pneumatic_down_1.wav
Normal file
Binary file not shown.
BIN
Assets/sounds/suspension/pneumatic_down_2.wav
Normal file
BIN
Assets/sounds/suspension/pneumatic_down_2.wav
Normal file
Binary file not shown.
BIN
Assets/sounds/suspension/pneumatic_down_3.wav
Normal file
BIN
Assets/sounds/suspension/pneumatic_down_3.wav
Normal file
Binary file not shown.
54
Assets/sounds/suspension/pneumatic_up.sound
Normal file
54
Assets/sounds/suspension/pneumatic_up.sound
Normal file
@@ -0,0 +1,54 @@
|
||||
{
|
||||
"UI": false,
|
||||
"Volume": "1",
|
||||
"Pitch": "1 1.2",
|
||||
"Decibels": 70,
|
||||
"SelectionMode": "Random",
|
||||
"Sounds": [
|
||||
"sounds/suspension/pneumatic_up_3.vsnd",
|
||||
"sounds/suspension/pneumatic_up_2.vsnd",
|
||||
"sounds/suspension/pneumatic_up_1.vsnd"
|
||||
],
|
||||
"Occlusion": true,
|
||||
"AirAbsorption": true,
|
||||
"Transmission": true,
|
||||
"OcclusionRadius": 64,
|
||||
"DistanceAttenuation": true,
|
||||
"Distance": 7000,
|
||||
"Falloff": [
|
||||
{
|
||||
"x": 0,
|
||||
"y": 1,
|
||||
"in": 0,
|
||||
"out": -1.8,
|
||||
"mode": "Mirrored"
|
||||
},
|
||||
{
|
||||
"x": 0.05,
|
||||
"y": 0.22,
|
||||
"in": 3.5,
|
||||
"out": -3.5,
|
||||
"mode": "Mirrored"
|
||||
},
|
||||
{
|
||||
"x": 0.2,
|
||||
"y": 0.04,
|
||||
"in": 0.16,
|
||||
"out": -0.16,
|
||||
"mode": "Mirrored"
|
||||
},
|
||||
{
|
||||
"x": 1,
|
||||
"y": 0,
|
||||
"in": 0,
|
||||
"out": 0,
|
||||
"mode": "Mirrored"
|
||||
}
|
||||
],
|
||||
"DefaultMixer": {
|
||||
"Name": "game",
|
||||
"Id": "37db45ef-34ec-4948-b1d7-4509bc8e97e2"
|
||||
},
|
||||
"__references": [],
|
||||
"__version": 1
|
||||
}
|
||||
BIN
Assets/sounds/suspension/pneumatic_up_1.wav
Normal file
BIN
Assets/sounds/suspension/pneumatic_up_1.wav
Normal file
Binary file not shown.
BIN
Assets/sounds/suspension/pneumatic_up_2.wav
Normal file
BIN
Assets/sounds/suspension/pneumatic_up_2.wav
Normal file
Binary file not shown.
BIN
Assets/sounds/suspension/pneumatic_up_3.wav
Normal file
BIN
Assets/sounds/suspension/pneumatic_up_3.wav
Normal file
Binary file not shown.
54
Assets/sounds/suspension/stress.sound
Normal file
54
Assets/sounds/suspension/stress.sound
Normal file
@@ -0,0 +1,54 @@
|
||||
{
|
||||
"UI": false,
|
||||
"Volume": "1",
|
||||
"Pitch": "1 1.1",
|
||||
"Decibels": 70,
|
||||
"SelectionMode": "Random",
|
||||
"Sounds": [
|
||||
"sounds/suspension/stress_3.vsnd",
|
||||
"sounds/suspension/stress_2.vsnd",
|
||||
"sounds/suspension/stress_1.vsnd"
|
||||
],
|
||||
"Occlusion": true,
|
||||
"AirAbsorption": true,
|
||||
"Transmission": true,
|
||||
"OcclusionRadius": 64,
|
||||
"DistanceAttenuation": true,
|
||||
"Distance": 8500,
|
||||
"Falloff": [
|
||||
{
|
||||
"x": 0,
|
||||
"y": 1,
|
||||
"in": 0,
|
||||
"out": -1.8,
|
||||
"mode": "Mirrored"
|
||||
},
|
||||
{
|
||||
"x": 0.05,
|
||||
"y": 0.22,
|
||||
"in": 3.5,
|
||||
"out": -3.5,
|
||||
"mode": "Mirrored"
|
||||
},
|
||||
{
|
||||
"x": 0.2,
|
||||
"y": 0.04,
|
||||
"in": 0.16,
|
||||
"out": -0.16,
|
||||
"mode": "Mirrored"
|
||||
},
|
||||
{
|
||||
"x": 1,
|
||||
"y": 0,
|
||||
"in": 0,
|
||||
"out": 0,
|
||||
"mode": "Mirrored"
|
||||
}
|
||||
],
|
||||
"DefaultMixer": {
|
||||
"Name": "game",
|
||||
"Id": "37db45ef-34ec-4948-b1d7-4509bc8e97e2"
|
||||
},
|
||||
"__references": [],
|
||||
"__version": 1
|
||||
}
|
||||
BIN
Assets/sounds/suspension/stress_1.wav
Normal file
BIN
Assets/sounds/suspension/stress_1.wav
Normal file
Binary file not shown.
BIN
Assets/sounds/suspension/stress_2.wav
Normal file
BIN
Assets/sounds/suspension/stress_2.wav
Normal file
Binary file not shown.
BIN
Assets/sounds/suspension/stress_3.wav
Normal file
BIN
Assets/sounds/suspension/stress_3.wav
Normal file
Binary file not shown.
Reference in New Issue
Block a user