new pacejka implementation (car not working)
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@@ -22,7 +22,7 @@ public partial class VeloXCar
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var inputSteer = Input.AnalogMove.y;
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var absInputSteer = Math.Abs( inputSteer );
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var sideSlip = Math.Clamp( 0, -1, 1 );
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var sideSlip = Math.Clamp( avgSideSlip, -1, 1 );
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var steerConeFactor = Math.Clamp( TotalSpeed / SteerConeMaxSpeed, 0, 1 );
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var steerCone = 1 - steerConeFactor * (1 - SteerConeMaxAngle);
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