add races
This commit is contained in:
parent
bbc479be33
commit
9d92c4ca93
@ -246,7 +246,6 @@ public class Transmission : PowertrainComponent
|
||||
[Property] public bool AllowDownshiftGearSkipping { get; set; } = true;
|
||||
|
||||
private bool _repeatInputFlag;
|
||||
private float _smoothedThrottleInput;
|
||||
|
||||
/// <summary>
|
||||
/// Timer needed to prevent manual transmission from slipping out of gear too soon when hold in gear is enabled,
|
||||
|
||||
@ -14,7 +14,6 @@ public partial class VeloXWheel : Component
|
||||
[Property, Group( "Suspension" )] public float SpringStiffness { get; set; } = 20000.0f;
|
||||
[Property, Group( "Suspension" )] float ReboundStiffness { get; set; } = 2200;
|
||||
[Property, Group( "Suspension" )] float CompressionStiffness { get; set; } = 2400;
|
||||
[Property, Group( "Suspension" )] float BumpStopStiffness { get; set; } = 5000;
|
||||
|
||||
[Property, Group( "Traction" )] public TirePreset Tire { get; set; } = ResourceLibrary.Get<TirePreset>( "frictions/default.tire" );
|
||||
[Property, Group( "Traction" )] public float SurfaceGrip { get; set; } = 1f;
|
||||
@ -128,7 +127,6 @@ public partial class VeloXWheel : Component
|
||||
|
||||
}
|
||||
|
||||
const string playerTag = "player";
|
||||
|
||||
private bool TraceWheel( VeloXBase vehicle, ref WheelTraceData wheelTraceData, Vector3 start, Vector3 end, float width, in float dt )
|
||||
{
|
||||
@ -139,7 +137,7 @@ public partial class VeloXWheel : Component
|
||||
.Rotated( vehicle.WorldRotation * CylinderOffset )
|
||||
.UseHitPosition( false )
|
||||
.IgnoreGameObjectHierarchy( Vehicle.GameObject )
|
||||
.WithoutTags( playerTag )
|
||||
.WithCollisionRules( Vehicle.GameObject.Tags )
|
||||
.Run();
|
||||
|
||||
//DebugOverlay.Trace( trace, overlay: true );
|
||||
@ -160,10 +158,6 @@ public partial class VeloXWheel : Component
|
||||
|
||||
float FzPoint = springForce + damperForce;
|
||||
|
||||
// Bump stop
|
||||
float minCompression = -0.05f;
|
||||
if ( compression <= minCompression ) FzPoint += (minCompression - compression) * BumpStopStiffness;
|
||||
|
||||
wheelTraceData.ContactNormal += contactNormal;
|
||||
wheelTraceData.ContactPosition += contactPos;
|
||||
wheelTraceData.Compression += compression;
|
||||
|
||||
@ -6,6 +6,6 @@ public class TestInit
|
||||
[AssemblyInitialize]
|
||||
public static void ClassInitialize( TestContext context )
|
||||
{
|
||||
Sandbox.Application.InitUnitTest();
|
||||
Sandbox.Application.InitUnitTest<TestInit>( false, false );
|
||||
}
|
||||
}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user