driver is Connection now
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Assets/Materials/emo.vmat
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42
Assets/Materials/emo.vmat
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@ -0,0 +1,42 @@
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// THIS FILE IS AUTO-GENERATED
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Layer0
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{
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shader "shaders/complex.shader"
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//---- Rendering ----
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F_DO_NOT_CAST_SHADOWS 1
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//---- Ambient Occlusion ----
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g_flAmbientOcclusionDirectDiffuse "0.000"
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g_flAmbientOcclusionDirectSpecular "0.000"
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TextureAmbientOcclusion "materials/default/default_ao.tga"
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//---- Color ----
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g_flModelTintAmount "1.000"
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g_vColorTint "[1.000000 1.000000 1.000000 0.000000]"
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TextureColor "textures/pd7aum1vufg.jpg"
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//---- Fade ----
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g_flFadeExponent "1.000"
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//---- Fog ----
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g_bFogEnabled "1"
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//---- Metalness ----
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g_flMetalness "0.000"
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//---- Normal ----
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TextureNormal "materials/default/default_normal.tga"
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//---- Roughness ----
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g_flRoughnessScaleFactor "1.000"
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TextureRoughness "materials/default/default_rough.tga"
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//---- Texture Coordinates ----
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g_nScaleTexCoordUByModelScaleAxis "0"
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g_nScaleTexCoordVByModelScaleAxis "0"
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g_vTexCoordOffset "[0.000 0.000]"
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g_vTexCoordScale "[100.000 100.000]"
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g_vTexCoordScrollSpeed "[0.000 0.000]"
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}
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22
Assets/frictions/High-Performance Road Tire.whfric
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22
Assets/frictions/High-Performance Road Tire.whfric
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{
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"Longitudinal": {
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"B": 18,
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"C": 1.5,
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"D": 1.5,
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"E": 0.3
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},
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"Lateral": {
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"B": 12,
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"C": 1.3,
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"D": 1.8,
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"E": -1.8
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},
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"Aligning": {
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"B": 2.8,
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"C": 2.1,
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"D": 0.1,
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"E": -2.5
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},
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"__references": [],
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"__version": 0
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}
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22
Assets/frictions/aboba.whfric
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Assets/frictions/aboba.whfric
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{
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"Longitudinal": {
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"B": 0,
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"C": 1,
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"D": 1,
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"E": 0.3
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},
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"Lateral": {
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"B": 1,
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"C": 1,
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"D": 1,
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"E": 0.3
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},
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"Aligning": {
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"B": 2.8,
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"C": 2.1,
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"D": 0.1,
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"E": -2.5
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},
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"__references": [],
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"__version": 0
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}
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BIN
Assets/textures/pd7AUm1VuFg.jpg
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BIN
Assets/textures/pd7AUm1VuFg.jpg
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Binary file not shown.
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After Width: | Height: | Size: 106 KiB |
@ -3,11 +3,9 @@
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namespace VeloX;
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public class InputResolver
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{
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public GameObject Driver { get; internal set; }
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private bool IsDriverActive => Driver.IsValid();
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public Connection Driver { get; internal set; }
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private bool IsDriverActive => Driver is not null;
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public Vector2 MouseDelta => IsDriverActive ? Input.MouseDelta : default;
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public Vector2 MouseWheel => IsDriverActive ? Input.MouseWheel : default;
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@ -40,8 +38,6 @@ public class InputResolver
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public void StopAllHaptics()
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{
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if ( IsDriverActive )
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{
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Input.StopAllHaptics();
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}
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}
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}
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@ -2,7 +2,6 @@
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using Sandbox.Audio;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using VeloX.Audio;
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using static VeloX.EngineStream;
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