using Sandbox; using System; namespace VeloX; [Group( "VeloX" )] [Title( "VeloX - Car" )] public partial class VeloXCar : VeloXBase { protected override void OnFixedUpdate() { if ( !IsDriver ) return; base.OnFixedUpdate(); Brake = Math.Clamp( (Input.Down( "Jump" ) ? 1 : 0), 0, 1 ); var dt = Time.Delta; EngineThink( dt ); WheelThink( dt ); UpdateSteering( dt ); } }