using Editor; using Sandbox; using VeloX.Audio; namespace VeloX; [CustomEditor( typeof( ValueRange ) )] public class ValueRangeWidget : ControlObjectWidget { public override bool SupportsMultiEdit => false; public override bool IsWideMode => true; public ValueRangeWidget( SerializedProperty property ) : base( property, true ) { Layout = Layout.Row(); SerializedObject.TryGetProperty( nameof( ValueRange.Min ), out var min ); Layout.Add( Create( min ) ); SerializedObject.TryGetProperty( nameof( ValueRange.Max ), out var max ); Layout.Add( Create( max ) ); } protected override void OnPaint() { } }