using Sandbox; using System; namespace VeloX; public partial class VeloXCar { public bool ABSActive { get; private set; } = true; public static bool UseABS = true; private void UpdateABS() { ABSActive = false; if ( !UseABS ) return; if ( TotalSpeed < 100 || Steering.AlmostEqual( 0, 1 ) ) return; if ( Brakes == 0 || CarDirection != 1 || Engine.RevLimiterActive || Handbrake >= 0.1f ) return; foreach ( var wheel in Wheels ) { if ( !wheel.IsOnGround ) continue; if ( wheel.wheelIsBlocked ) { ABSActive = true; wheel.BrakeTorque = 0f; } } } }