using Sandbox; using System; namespace VeloX; [Group( "VeloX" )] [Title( "VeloX - Car" )] public partial class VeloXCar : VeloXBase { protected override void OnStart() { base.OnStart(); StreamPlayer = new( Stream ); if ( IsDriver ) { UpdateGearList(); UpdatePowerDistribution(); } } protected override void OnUpdate() { base.OnUpdate(); if ( StreamPlayer is not null ) { StreamPlayer.Throttle = Throttle; StreamPlayer.RPMPercent = RPMPercent; StreamPlayer.EngineState = EngineState; StreamPlayer.IsRedlining = IsRedlining; StreamPlayer.Update( Time.Delta, WorldPosition ); } } protected override void OnFixedUpdate() { if ( !IsDriver ) return; base.OnFixedUpdate(); Brake = Math.Clamp( frontBrake + rearBrake + (Input.Down( "Jump" ) ? 1 : 0), 0, 1 ); var dt = Time.Delta; EngineThink( dt ); WheelThink( dt ); UpdateSteering( dt ); } }