velox/Code/Car/VeloXCar.cs
2025-06-13 21:16:20 +07:00

54 lines
918 B
C#

using Sandbox;
using System;
namespace VeloX;
[Group( "VeloX" )]
[Title( "VeloX - Car" )]
public partial class VeloXCar : VeloXBase
{
protected override void OnStart()
{
base.OnStart();
//StreamPlayer = new( Stream );
//if ( IsDriver )
//{
// UpdateGearList();
// UpdatePowerDistribution();
//}
}
protected override void OnUpdate()
{
base.OnUpdate();
//if ( StreamPlayer is not null )
//{
// StreamPlayer.Throttle = Throttle;
// StreamPlayer.RPMPercent = RPMPercent;
// StreamPlayer.EngineState = EngineState;
// StreamPlayer.IsRedlining = IsRedlining;
// StreamPlayer.Update( Time.Delta, WorldPosition );
//}
}
protected override void OnFixedUpdate()
{
if ( !IsDriver )
return;
base.OnFixedUpdate();
Brake = Math.Clamp( (Input.Down( "Jump" ) ? 1 : 0), 0, 1 );
var dt = Time.Delta;
EngineThink( dt );
WheelThink( dt );
UpdateSteering( dt );
}
}