Reworking vehicle controller
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@ -1,5 +1,5 @@
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config = {
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Name = "Jopa",
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Name = 'Jopa',
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Engine = {
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IdleRPM = 900,
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MaxRPM = 7000,
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@ -35,7 +35,7 @@ config = {
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MaxTorque = 600
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},
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Gearbox = {
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Type = "AUTO",
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Type = 'AUTO',
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ShiftDuration = 0.2,
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ShiftSmoothness = 0.3,
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Ratios = {13.45, 8.12, 5.51, 4.16, 3.36, 2.83},
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@ -61,10 +61,10 @@ config = {
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FinalDrive = 1
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}},
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Systems = {{
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Type = "LAUNCH",
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Type = 'LAUNCH',
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RPMLimit = 3500
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}, {
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Type = "TRACTION",
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Type = 'TRACTION',
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Slip = 1.5
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}}
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}
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@ -38,11 +38,15 @@ function Clutch:getOutputs()
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}
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end
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function Clutch:update()
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if self._gearbox.type == gearboxTypes.MANUAL then
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self.press = wire.ports.Clutch
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function Clutch:getPress()
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if self._gearbox ~= nil and self._gearbox.type == gearboxTypes.MANUAL then
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return wire.ports.Clutch
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else
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return self.press
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end
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end
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function Clutch:update()
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local someConversionCoeff = 0.10472
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local engRPM = self._engine and self._engine.rpm or 0
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@ -51,7 +55,7 @@ function Clutch:update()
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local gboxRatioNotZero = gboxRatio ~= 0 and 1 or 0
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self.slip = ((engRPM - gboxRPM) * someConversionCoeff) * gboxRatioNotZero / 2
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self.targetTorque = math.clamp(self.slip * self.stiffness * (1 - self.press), -self.maxTorque, self.maxTorque)
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self.targetTorque = math.clamp(self.slip * self.stiffness * (1 - self:getPress()), -self.maxTorque, self.maxTorque)
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self.torque = math.lerp(self.damping, self.torque, self.targetTorque)
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end
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@ -36,11 +36,11 @@ Vehicle:new({
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},
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Clutch = {
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Stiffness = 22,
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Damping = 0.8,
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Damping = 0.5,
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MaxTorque = 600
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},
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Gearbox = {
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Type = "AUTO",
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Type = "MANUAL",
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ShiftDuration = 0.2,
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ShiftSmoothness = 0.3,
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Ratios = {13.45, 8.12, 5.51, 4.16, 3.36, 2.83},
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33
koptilnya/engine_remastered/differential.txt
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33
koptilnya/engine_remastered/differential.txt
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@ -0,0 +1,33 @@
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-- @include ./wire_component.txt
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require('./wire_component.txt')
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Differential = class('Differential', WireComponent)
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function Differential:initialize(config)
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self.power = config.Power or 1
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self.coast = config.Coast or 1
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self.preload = config.Preload or 10
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self.viscousCoeff = config.ViscousCoeff or 0.9
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self.usePowerBias = config.UsePowerBias or 10
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self.distributionCoeff = config.DistributionCoeff or 1
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self.maxCorrectingTorque = config.MaxCorrectingTorque or 200
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self.avgRPM = 0
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self.leftWheel = nil
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self.rightWheel = nil
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end
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function Differential:getInputs()
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local leftWheelName = 'Axle_' + self.order + '_LeftWheel'
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local rightWheelName = 'Axle_' + self.order + '_RightWheel'
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local inputs = {}
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inputs[leftWheelName] = 'entity'
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inputs[rightWheelName] = 'entity'
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return inputs
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end
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49
koptilnya/engine_remastered/gearboxes/base.txt
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49
koptilnya/engine_remastered/gearboxes/base.txt
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@ -0,0 +1,49 @@
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Gearbox = class('Gearbox')
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function Gearbox:initialize(config, clutch, axles)
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self.ratios = config.Ratios
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self.reverse = config.Reverse
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self.rpm = 0
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self.gear = 0
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self.torque = 0
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self.axles = axles or {}
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self.clutch = clutch
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self:recalcRatio()
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end
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function Gearbox:setGear(gear)
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if gear >= -1 and gear <= #self.ratios then
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self.gear = gear
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self:recalcRatio()
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end
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end
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function Gearbox:recalcRatio()
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if self.gear == -1 then
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self.ratio = -self.reverse
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elseif self.gear == 0 then
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self.ratio = 0
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else
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self.ratio = self.ratios[self.gear]
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end
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end
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function Gearbox:update()
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if self.clutch ~= nil then
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self.torque = self.clutch.torque * self.ratio
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end
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local axlesRPM = table.map(self.axles, function(diff)
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return diff.avgRPM
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end)
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local maxAxlesRPM = math.max(unpack(axlesRPM))
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self.rpm = maxAxlesRPM * self.ratio
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end
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function Gearbox:shift()
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end
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@ -1,29 +1,76 @@
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ManualGearbox = class('ManualGearbox')
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-- @include /koptilnya/libs/watcher.txt
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-- @include ./base.txt
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require('/koptilnya/libs/watcher.txt')
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require('./base.txt')
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function ManualGearbox:initialize(config)
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self.ratios = config.Ratios
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self.reverse = config.Reverse
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ManualGearbox = class('ManualGearbox', Gearbox)
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self.rpm = 0
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self.torque = 0
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self.gear = 0
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function ManualGearbox:initialize(config, clutch)
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Gearbox.initialize(self, config, clutch)
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self:recalcRatio()
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-- self.ratios = config.Ratios
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-- self.reverse = config.Reverse
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-- self.rpm = 0
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-- self.torque = 0
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-- self.gear = 0
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-- self:recalcRatio()
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-- self.axles = {}
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-- self.clutch = nil
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-- self.torque = 0
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-- self.shiftWatcher = watcher(function()
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-- return wire.ports.Upshift - wire.ports.Downshift
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-- end, function(val)
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-- if val ~= 0 then
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-- self:shift(val)
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-- end
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-- end)
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end
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function ManualGearbox:recalcRatio()
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if self.gear == -1 then
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self.ratio = -self.reverse
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elseif self.gear == 0 then
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self.ratio = 0
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else
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self.ratio = self.ratios[self.gear]
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end
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end
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function ManualGearbox:getInputs()
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return {
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Upshift = 'number',
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Downshift = 'number'
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}
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end
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function ManualGearbox:getOutputs()
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return {
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Gearbox_RPM = 'number',
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Gearbox_Torque = 'number'
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}
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end
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function ManualGearbox:updateOutputs()
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self.axles = {}
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self.clutch = {}
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end
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function ManualGearbox:update()
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if self.clutch ~= nil then
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self.torque = self.clutch.torque * self.ratio
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end
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local axlesRPM = table.map(self.axles, function(diff)
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return diff.avgRPM
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end)
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local maxAxlesRPM = math.max(unpack(axlesRPM))
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self.rpm = maxAxlesRPM * self.ratio
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-- if self.clutch ~= nil then
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-- self.torque = self.clutch.torque * self.ratio
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-- end
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-- local axlesRPM = table.map(self.axles, function(diff)
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-- return diff.avgRPM
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-- end)
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-- local maxAxlesRPM = math.max(unpack(axlesRPM))
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-- self.rpm = maxAxlesRPM * self.ratio
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-- self.shiftWatcher()
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end
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@ -22,7 +22,13 @@ function Vehicle:initialize(config)
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self.clutch = Clutch:new(config.Clutch)
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self.engine = Engine:new(config.Engine, self.clutch)
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self.gearbox = GearboxFactory.create(config.Gearbox, self.clutch)
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self.axles = table.map(config.Axles, function(config)
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return Differential:new(config)
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end)
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self.gearbox = GearboxFactory.create(config.Gearbox, self.clutch, self.axles)
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-- self.axles = table.map(config.Axles, function(config)
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-- return Differential:new(config)
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-- end)
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@ -30,7 +36,7 @@ function Vehicle:initialize(config)
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-- return SystemsBuilder:create(config)
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-- end)
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self.components = {self.clutch, self.engine} -- , self.gearbox, self.clutch}
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self.components = {self.clutch, self.engine, self.gearbox} -- , self.gearbox, self.clutch}
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-- self.components = table.add(self.components, self.axles)
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-- self.components = table.add(self.components, self.systems)
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