This commit is contained in:
Nikita Kruglickiy
2021-04-03 21:08:08 +06:00
parent 1e9e783ee6
commit eb6144ae94
22 changed files with 1440 additions and 282 deletions

View File

@@ -1,54 +1,99 @@
-- @server
-- @include /koptilnya/libs/workers.txt
require("/koptilnya/libs/workers.txt")
MeshBuilder = class("MeshBuilder")
function MeshBuilder:initialize(link, modelPlaceholder)
self.link = link
self.modelPlaceholder = modelPlaceholder or "models/holograms/cube.mdl"
self.isReady = false
self._objectsNames = {}
self._objects = {}
self._readyPlayers = {}
self._objectsToSend = {}
self._firstTimePlayers = find.allPlayers()
self._firstTimeSended = false
http.get(link, function(response)
for object in string.gmatch(response, "^?\n?o%s([%w_%.%-]+)") do
net.receive("obj_parsed", function(len, ply)
self:onPlayerParsedObj(ply)
end)
hook.add("ClientInitialized", "MeshBuilder_ClientInitialized", function(ply)
if #self._firstTimePlayers > 0 then
table.removeByValue(self._firstTimePlayers, ply)
if #self._firstTimePlayers == 0 then
self:_sendObjects(find.allPlayers())
self._firstTimeSended = true
end
else
self:_sendObjects(ply)
end
end)
hook.add("PlayerConnected", "MeshBuilder_PlayerConnected", function(ply)
if not self._firstTimeSended then
table.insert(self._firstTimePlayers, ply)
end
end)
hook.add("PlayerDisconnected", "MeshBuilder_PlayerDisconnected", function(ply)
table.removeByValue(self._firstTimePlayers, ply)
end)
addWorker(coroutine.wrap(function()
while not http.canRequest() do
coroutine.yield(1)
end
local objData
http.get(link, function(response)
objData = response
end)
while not objData do
coroutine.yield(1)
end
self:onObjectLoaded(objData)
for object in string.gmatch(objData, "^?\n?o%s([%w_%.%-]+)") do
table.insert(self._objectsNames, object)
end
timer.simple(0, function()
self.isReady = true
self:onReady(self._objectsNames)
end)
self:onObjectParsed(self._objectsNames)
for _, v in pairs(self._readyPlayers) do
self:_sendHolograms(v)
end
end)
net.receive("ready", function(len, ply)
table.insert(self._readyPlayers, ply)
self:_sendHolograms(ply)
end)
return 2
end))
end
function MeshBuilder:_sendHolograms(ply)
if #self._objects == 0 then
function MeshBuilder:_sendObjects(target)
if #self._objectsToSend == 0 then
return
end
net.start("holograms")
for _, v in pairs(self._objects) do
if type(target) == "table" and #target == 0 or type(target) == "Player" then
return
end
net.start("objects")
for _, v in pairs(self._objectsToSend) do
net.writeBit(1)
net.writeString(v.name)
net.writeEntity(v.holo)
end
net.writeBit(0)
net.send(ply)
net.send(target)
end
function MeshBuilder:onReady(objectsNames)
function MeshBuilder:reset()
for _, v in pairs(self._objects) do
v.holo:remove()
end
self._objects = {}
self._objectsToSend = {}
end
function MeshBuilder:build(name, pos, ang, scale, color, mat, parent, relativeTo)
@@ -66,12 +111,27 @@ function MeshBuilder:build(name, pos, ang, scale, color, mat, parent, relativeTo
end
table.insert(self._objects, {name = name, holo = holo})
return name, holo
return holo
end
function MeshBuilder:buildAll(pos, ang, scale, color, mat, parent, relativeTo)
for _, v in pairs(self._objectsNames) do
self:build(v, pos, ang, scale, color, mat, parent, relativeTo)
function MeshBuilder:getResult()
table.copyFromTo(self._objects, self._objectsToSend)
if self._firstTimeSended then
self:_sendObjects()
end
return self._objectsToSend
end
-- STUB
function MeshBuilder:onObjectLoaded(objData)
end
function MeshBuilder:onObjectParsed(objectsNames)
end
function MeshBuilder:onPlayerParsedObj(ply)
end