-- @shared -- @name Ford F-150 Raptor -- @author Opti1337, .hemp -- @include /koptilnya/mesh_loader/builder.txt require("/koptilnya/mesh_loader/builder.txt") DEBUG_MODE = true local LINK = "https://drive.google.com/uc?id=1PvM_NNtdl43L_r2LZz_E9lO_JhWexFxW" local SCALE = Vector(0.9) local builder = {} if SERVER then builder = MeshBuilder:new(LINK) builder:build("Podnojki", Vector(0), Angle(0), SCALE, Color(200, 200, 200), "sprops/textures/sprops_chrome", chip(), chip()) builder:build("Kenguryatnik", Vector(0), Angle(0), SCALE, Color(200, 200, 200), "sprops/textures/sprops_chrome", chip(), chip()) builder:build("AntennaSerebro", Vector(0), Angle(0), SCALE, Color(200, 200, 200), "sprops/textures/sprops_chrome", chip(), chip()) builder:build("Vihlop", Vector(0), Angle(0), SCALE, Color(200, 200, 200), "sprops/textures/sprops_chrome", chip(), chip()) builder:build("Podtumanniki", Vector(0), Angle(0), SCALE, Color(100, 100, 100), "models/debug/debugwhite", chip(), chip()) builder:build("Nomera", Vector(0), Angle(0), SCALE, Color(54, 225, 220), "sprops/sprops_grid_orange_12x12", chip(), chip()) builder:build("Okna", Vector(0), Angle(0), SCALE, Color(0, 0, 0, 200), "models/debug/debugwhite", chip(), chip()) builder:build("Skobi", Vector(0), Angle(0), SCALE, Color(55, 55, 55, 255), "models/debug/debugwhite", chip(), chip()) builder:build("Nakladki", Vector(0), Angle(0), SCALE, Color(44, 44, 44, 255), "models/debug/debugwhite", chip(), chip()) builder:build("Black", Vector(0), Angle(0), SCALE, Color(0, 0, 0), "models/debug/debugwhite", chip(), chip()) builder:build("SalonKraskiyCvet", Vector(0), Angle(0), SCALE, Color(225, 55, 55), "models/debug/debugwhite", chip(), chip()) builder:build("Korpus", Vector(0), Angle(0), SCALE, Color(155, 0, 0), "models/debug/debugwhite", chip(), chip()) builder:build("Salon", Vector(0), Angle(0), SCALE, Color(110, 100, 100), "models/debug/debugwhite", chip(), chip()) builder:build("Sidushki", Vector(0), Angle(0), SCALE, Color(110, 100, 100), "models/debug/debugwhite", chip(), chip()) builder:build("Vozduhovodi", Vector(0), Angle(0), SCALE, Color(50, 50, 50), "models/debug/debugwhite", chip(), chip()) builder:build("Lampochki", Vector(0), Angle(0), SCALE, Color(255, 255, 255), "models/debug/debugwhite", chip(), chip()) builder:build("Rama", Vector(0), Angle(0), SCALE, Color(80, 80, 80), "models/debug/debugwhite", chip(), chip()) builder:build("VihlopInner", Vector(0), Angle(0), SCALE, Color(30, 30, 30), "models/debug/debugwhite", chip(), chip()) builder:build("PerednieFari", Vector(0), Angle(0), SCALE, Color(80, 80, 80), "models/debug/debugwhite", chip(), chip()) builder:build("Steklo", Vector(0), Angle(0), SCALE, Color(255, 255, 255, 200), "models/debug/debugwhite", chip(), chip()) builder:build("StekloZadneiFari", Vector(0), Angle(0), SCALE, Color(255, 0, 0), "models/debug/debugwhite", chip(), chip()) builder:build("StekloZadneiFari2", Vector(0), Angle(0), SCALE, Color(225, 55, 55), "models/debug/debugwhite", chip(), chip()) builder:build("KorpusZadneiFari", Vector(0), Angle(0), SCALE, Color(225, 55, 55), "models/debug/debugwhite", chip(), chip()) builder:build("Multimedia", Vector(0), Angle(0), SCALE, Color(225, 255, 255), "models/debug/debugwhite", chip(), chip()) builder:build("KorpusAntenni", Vector(0), Angle(0), SCALE, Color(255, 255, 255), "sprops/textures/sprops_rubber2", chip(), chip()) builder:build("Shnorkel", Vector(0), Angle(0), SCALE, Color(255, 255, 255), "sprops/textures/sprops_rubber2", chip(), chip()) builder:build("Plastik", Vector(0), Angle(0), SCALE, Color(255, 255, 255), "sprops/textures/sprops_rubber2", chip(), chip()) builder:build("RailingPlastik", Vector(0), Angle(0), SCALE, Color(255, 255, 255), "sprops/textures/sprops_rubber2", chip(), chip()) builder:build("SalonGovno", Vector(0), Angle(0), SCALE, Color(255, 255, 255), "sprops/textures/sprops_rubber2", chip(), chip()) builder:build("Dvorniki", Vector(0), Angle(0), SCALE, Color(255, 255, 255), "sprops/textures/sprops_rubber2", chip(), chip()) builder:build("Antenna", Vector(0), Angle(0), SCALE, Color(255, 255, 255), "sprops/textures/sprops_rubber2", chip(), chip()) builder:build("Railing", Vector(0), Angle(0), SCALE, Color(255, 255, 255), "sprops/trans/wheels/wheel_d_rim1", chip(), chip()) local result = builder:getResult() else function init() builder = MeshBuilder:new(LINK) end if hasPermission("http.get") and hasPermission("mesh") and hasPermission("entities.setRenderProperty", chip()) then init() else setupPermissionRequest({"http.get", "mesh", "entities.setRenderProperty"}, "", true) hook.add("permissionrequest", "_permissionrequest", function() if permissionRequestSatisfied() then init() end end) end end