2021-11-09 22:32:12 +05:00

40 lines
1.1 KiB
Plaintext

Clutch = class("Clutch")
function Clutch:initialize(options)
options = options or {}
self.stiffness = options.Stiffness or 0
self.capacity = options.Capacity or 0
self.damping = options.Damping or 0
self.maxTorque = options.MaxTorque or 0
self.press = 1
self.slip = 0
self.targetTorque = 0
self.torque = 0
self._engine = nil
self._gearbox = nil
end
function Clutch:update()
local someConversionCoeff = 0.10472
local engRPM = self._engine and self._engine.rpm or 0
local gboxRPM = self._gearbox and self._gearbox.rpm or 0
local gboxRatio = self._gearbox and self._gearbox.ratio or 0
local gboxRatioNotZero = gboxRatio ~= 0 and 1 or 0
self.slip = (engRPM * someConversionCoeff - gboxRPM * someConversionCoeff) * gboxRatioNotZero / 2
self.targetTorque = math.clamp(self.slip * self.stiffness * (1 - self.press), -self.maxTorque, self.maxTorque)
self.torque = math.lerp(self.torque, self.targetTorque, self.damping)
end
function Clutch:linkEngine(engine)
self._engine = engine
end
function Clutch:linkGearbox(gbox)
self._gearbox = gbox
end