59 lines
934 B
C++
59 lines
934 B
C++
#pragma once
|
|
#include "Utils/Memory.h"
|
|
|
|
enum EClientFrameStage : int
|
|
{
|
|
FRAME_UNDEFINED = -1,
|
|
FRAME_START,
|
|
FRAME_NET_UPDATE_START,
|
|
FRAME_NET_UPDATE_POSTDATAUPDATE_START,
|
|
FRAME_NET_UPDATE_POSTDATAUPDATE_END,
|
|
FRAME_NET_UPDATE_END,
|
|
FRAME_RENDER_START,
|
|
FRAME_RENDER_END,
|
|
FRAME_NET_FULL_FRAME_UPDATE_ON_REMOVE
|
|
};
|
|
|
|
class IEngineClient
|
|
{
|
|
public:
|
|
int GetMaxClients()
|
|
{
|
|
return M::CallVFunc<int, 34U>(this);
|
|
}
|
|
|
|
bool IsInGame()
|
|
{
|
|
return M::CallVFunc<bool, 35U>(this);
|
|
}
|
|
|
|
bool IsConnected()
|
|
{
|
|
return M::CallVFunc<bool, 36U>(this);
|
|
}
|
|
|
|
int GetLocalPlayer()
|
|
{
|
|
int nIndex = -1;
|
|
|
|
M::CallVFunc<void, 47U>(this, std::ref(nIndex), 0);
|
|
|
|
return nIndex + 1;
|
|
}
|
|
|
|
const char* GetLevelName()
|
|
{
|
|
return M::CallVFunc<const char*, 56U>(this);
|
|
}
|
|
|
|
const char* GetLevelNameShort()
|
|
{
|
|
return M::CallVFunc<const char*, 57U>(this);
|
|
}
|
|
|
|
const char* GetProductVersionString()
|
|
{
|
|
return M::CallVFunc<const char*, 81U>(this);
|
|
}
|
|
};
|