100 lines
3.0 KiB
C++
100 lines
3.0 KiB
C++
#include "keybinds.h"
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#include <Windows.h>
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#include <cstring> // For strcpy_s and sprintf_s
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#include <cstdio> // For sprintf_s
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#include "../../../external/imgui/imgui.h"
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#include "../config/config.h"
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Keybind::Keybind(bool& v, int k)
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: var(v), key(k), isListening(false), skipFrame(false) {}
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Keybinds::Keybinds() {
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keybinds.emplace_back(Keybind(Config::aimbot, 0x12));
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}
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void Keybinds::pollInputs() {
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for (Keybind& k : keybinds) {
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if (k.key != 0) {
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// Если кнопка удерживается
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if (GetAsyncKeyState(k.key) & 0x8000) {
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k.var = true;
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} else {
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k.var = false;
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}
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}
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}
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}
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void Keybinds::menuButton(bool& var) {
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for (auto& kb : keybinds) {
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if (&kb.var != &var) continue;
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char keyName[32] = "None";
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if (kb.key != 0) {
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switch (kb.key) {
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case VK_INSERT: strcpy_s(keyName, "INSERT"); break;
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case VK_DELETE: strcpy_s(keyName, "DELETE"); break;
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case VK_HOME: strcpy_s(keyName, "HOME"); break;
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case VK_END: strcpy_s(keyName, "END"); break;
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case VK_PRIOR: strcpy_s(keyName, "PAGE UP"); break;
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case VK_NEXT: strcpy_s(keyName, "PAGE DOWN"); break;
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case VK_LBUTTON: strcpy_s(keyName, "MOUSE1"); break;
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case VK_RBUTTON: strcpy_s(keyName, "MOUSE2"); break;
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case VK_MBUTTON: strcpy_s(keyName, "MOUSE3"); break;
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case VK_XBUTTON1: strcpy_s(keyName, "MOUSE4"); break;
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case VK_XBUTTON2: strcpy_s(keyName, "MOUSE5"); break;
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default:
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if (kb.key >= 'A' && kb.key <= 'Z') {
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sprintf_s(keyName, "%c", kb.key);
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}
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else if (kb.key >= '0' && kb.key <= '9') {
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sprintf_s(keyName, "%c", kb.key);
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}
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else {
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sprintf_s(keyName, "0x%X", kb.key);
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}
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break;
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}
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}
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if (!kb.isListening) {
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ImGui::PushID(&kb);
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ImGui::Text("[%s]", keyName);
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ImGui::SameLine();
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bool clicked = ImGui::Button("Change##Bind");
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ImGui::PopID();
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if (clicked) {
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kb.isListening = true;
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kb.skipFrame = true;
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}
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}
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else {
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ImGui::Text("Press any key...");
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ImGui::SameLine();
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if (ImGui::Button("Cancel") || (GetAsyncKeyState(VK_ESCAPE) & 0x8000)) {
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kb.isListening = false;
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return;
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}
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if (!kb.skipFrame) {
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for (int keyCode = 7; keyCode < 256; ++keyCode) {
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if (GetAsyncKeyState(keyCode) & 0x8000) {
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kb.key = keyCode;
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kb.isListening = false;
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return;
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}
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}
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}
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else {
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kb.skipFrame = false;
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}
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}
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}
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}
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Keybinds keybind;
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