24 lines
524 B
C++
24 lines
524 B
C++
#pragma once
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#include "c_basemodelentity.hpp"
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class C_BaseViewModel : public C_BaseModelEntity {
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public:
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SCHEMA_FIELD(m_hWeapon, "C_BaseViewModel", "m_hWeapon", CHandle);
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};
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class CAnimGraphNetworkedVariables;
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class CAnimationGraphInstance2
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{
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public:
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char pad_0x0000[0x2E0]; //0x0000
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CAnimGraphNetworkedVariables* pAnimGraphNetworkedVariables; //0x02E0
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};
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class C_CSGOViewModel2 : public C_BaseViewModel
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{
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public:
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char pad_0x0000[0xD60]; //0x0000
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CAnimationGraphInstance2* pAnimationGraphInstance; //0xD60
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};
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