fix?
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37a8ada909
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@ -14,6 +14,7 @@ GameObject:
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- component: {fileID: 7005080718198834357}
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- component: {fileID: 4822851902742051790}
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- component: {fileID: 8203218961067133613}
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- component: {fileID: 6469056431908107288}
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m_Layer: 0
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m_Name: Room
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m_TagString: Untagged
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@ -168,6 +169,40 @@ MonoBehaviour:
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syncMode: 0
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syncInterval: 0.1
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prefab: {fileID: 6830579541325509221, guid: 6a3d7d21ac1b5f14683645eb9e411130, type: 3}
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--- !u!114 &6469056431908107288
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 3642525324054568589}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 2f74aedd71d9a4f55b3ce499326d45fb, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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syncMode: 0
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syncInterval: 0.1
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clientAuthority: 0
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sendInterval: 0.019
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syncPosition: 1
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syncRotation: 0
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syncScale: 0
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interpolatePosition: 0
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interpolateRotation: 0
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interpolateScale: 0
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bufferTimeMultiplier: 1
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bufferSizeLimit: 64
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catchupThreshold: 4
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catchupMultiplier: 0.1
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onlySyncOnChange: 1
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bufferResetMultiplier: 5
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positionSensitivity: 0.01
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rotationSensitivity: 0.01
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scaleSensitivity: 0.01
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showGizmos: 0
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showOverlay: 0
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overlayColor: {r: 0, g: 0, b: 0, a: 0.5}
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--- !u!1001 &399836379701063749
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PrefabInstance:
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m_ObjectHideFlags: 0
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@ -124,6 +124,8 @@ public class CustomNetworkManager : NetworkManager
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{
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yield return new WaitForSeconds(_restartTime);
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print(networkSceneName);
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this.ServerChangeScene(NetworkManager.networkSceneName);
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StopCoroutine(RestartTimer());
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}
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