slowpoker/Assets/Scripts/Network/HostCollider.cs
2024-10-19 18:00:02 +03:00

16 lines
358 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class HostCollider : MonoBehaviour
{
public CustomNetworkManager networkManager;
public GameObject door;
private void OnTriggerEnter(Collider other)
{
Debug.Log("ONENTER");
door.SetActive(true);
networkManager.StartHost();
}
}