2024-10-17 17:23:05 +03:00

32 lines
930 B
C#

using UnityEngine;
using UnityEngine.UI;
namespace Mirror.Examples.CouchCoop
{
public class CanvasScript : MonoBehaviour
{
public CouchPlayerManager couchPlayerManager; // Sets itself
public Button buttonAddPlayer, buttonRemovePlayer; // Make sure to attach these Buttons in the Inspector
private void Start()
{
buttonAddPlayer.onClick.AddListener(ButtonAddPlayer);
buttonRemovePlayer.onClick.AddListener(ButtonRemovePlayer);
}
private void ButtonAddPlayer()
{
if (couchPlayerManager == null)
{ Debug.Log("Start game first."); return; }
couchPlayerManager.CmdAddPlayer();
}
private void ButtonRemovePlayer()
{
if (couchPlayerManager == null)
{ Debug.Log("Start game first."); return; }
couchPlayerManager.CmdRemovePlayer();
}
}
}