rewrite ui
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@ -73,11 +73,13 @@ public partial class VeloXWheel
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ConstantA = 0,
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ConstantB = 360,
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};
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effect.Scale = new()
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{
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Type = ParticleFloat.ValueType.Curve,
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Type = ParticleFloat.ValueType.Range,
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Evaluation = ParticleFloat.EvaluationType.Life,
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CurveA = new( new List<Curve.Frame>() { new( 0, 10f ), new( 0.8f, 50f ), new( 1f, 160f ) } ),
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ConstantA = 10,
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ConstantB = 100,
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};
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effect.StartDelay = 0.025f + (1 - smokeMul) * 0.03f;
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