toe fix
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baa8ffd07a
commit
e441999c17
@ -39,7 +39,9 @@ local FrontWheelsConfig = table.merge(
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{
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SteerLock = 33,
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CustomWheel = {
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CasterAngle = 3
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CasterAngle = 3,
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CamberAngle = -3,
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ToeAngle = 0.5
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}
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}
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)
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@ -47,7 +49,11 @@ local FrontWheelsConfig = table.merge(
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local RearWheelsConfig = table.merge(
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table.copy(WheelConfig),
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{
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HandbrakePower = 2200
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HandbrakePower = 2200,
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CustomWheel = {
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CamberAngle = -1,
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ToeAngle = 0.5
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}
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}
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)
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@ -113,13 +119,13 @@ Vehicle:new({
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Name = 'WheelFL',
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Type = POWERTRAIN_COMPONENT.Wheel,
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Input = 'AxleFront',
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Config = table.merge(table.copy(FrontWheelsConfig), { Offset = 0, CustomWheel = { CamberAngle = -3, ToeAngle = 0.5 } })
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Config = table.merge(table.copy(FrontWheelsConfig), { Offset = 0 })
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},
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{
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Name = 'WheelFR',
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Type = POWERTRAIN_COMPONENT.Wheel,
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Input = 'AxleFront',
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Config = table.merge(table.copy(FrontWheelsConfig), { Offset = 180, CustomWheel = { CamberAngle = -3, ToeAngle = 0.5 } })
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Config = table.merge(table.copy(FrontWheelsConfig), { Offset = 180 })
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},
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{
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Name = 'AxleBack',
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@ -155,12 +161,12 @@ Vehicle:new({
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Name = 'WheelRL',
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Input = 'AxleBack',
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Type = POWERTRAIN_COMPONENT.Wheel,
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Config = table.merge(table.copy(RearWheelsConfig), { Offset = 0, CustomWheel = { CamberAngle = -1, ToeAngle = 0.5 } })
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Config = table.merge(table.copy(RearWheelsConfig), { Offset = 0 })
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},
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{
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Name = 'WheelRR',
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Input = 'AxleBack',
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Type = POWERTRAIN_COMPONENT.Wheel,
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Config = table.merge(table.copy(RearWheelsConfig), { Offset = 180, CustomWheel = { CamberAngle = -1, ToeAngle = 0.5 } })
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Config = table.merge(table.copy(RearWheelsConfig), { Offset = 180 })
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}
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})
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@ -21,7 +21,6 @@ function Wheel:initialize(vehicle, name, config)
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local font = render.createFont("Roboto", 256, 400, true)
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local mat = render.createMaterial('models/debug/debugwhite')
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hook.add("PostDrawTranslucentRenderables", "DEBUG_RENDER_" .. self.name, function()
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if next(self.DEBUG_DATA) == nil then return end
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if not isValid(self.DEBUG_DATA.entity) then return end
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@ -67,7 +66,7 @@ function Wheel:initialize(vehicle, name, config)
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self.holo = self:createHolo(self.entity)
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self.customWheel = CustomWheel:new(config.CustomWheel)
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self.customWheel = CustomWheel:new(table.merge(table.copy(config.CustomWheel), { Direction = self.direction }))
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hook.add('input', 'vehicle_wheel_update' .. self.name, function(name, value)
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if name == self.name then
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@ -12,6 +12,7 @@ local Wheel = class('Wheel')
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function Wheel:initialize(config)
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config = config or {}
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self.direction = config.Direction or 1
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self.mass = config.Mass or 20
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self.radius = config.Radius or 0.27
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self.rollingResistance = config.RollingResistance or 20
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@ -19,7 +20,7 @@ function Wheel:initialize(config)
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self.slipCircleShape = config.SlipCircleShape or 1.05
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self.casterAngle = math.rad(config.CasterAngle or 0)
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self.camberAngle = math.rad(config.CamberAngle or 0)
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self.toeAngle = math.rad(config.ToeAngle or 0)
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self.toeAngle = math.rad(config.ToeAngle or 0) * -self.direction
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self.forwardFriction = Friction:new(config.ForwardFriction)
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self.sideFriction = Friction:new(config.SideFriction)
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