153 lines
5.1 KiB
Plaintext
153 lines
5.1 KiB
Plaintext
MeshBuilder = class("MeshBuilder")
|
|
|
|
function MeshBuilder:initialize(modelPlaceholder, bundleSize, sendDelay)
|
|
self.modelPlaceholder = modelPlaceholder or "models/holograms/cube.mdl"
|
|
self.bundleSize = bundleSize or 10
|
|
self.sendDelay = sendDelay or 0.5
|
|
|
|
self._objects = {}
|
|
self._setups = {}
|
|
|
|
if CLIENT then
|
|
self._setups = {}
|
|
self._meshData = {}
|
|
|
|
net.receive("holograms", function(len)
|
|
local hasNext = net.readBit()
|
|
|
|
while hasNext == 1 do
|
|
local key = net.readString()
|
|
|
|
net.readEntity(function(ent)
|
|
if not self._objects[key] then
|
|
local holo = ent:toHologram()
|
|
|
|
if self._meshData[key] then
|
|
holo:setMesh(self._meshData[key])
|
|
holo:setRenderBounds(Vector(-200), Vector(200))
|
|
end
|
|
|
|
self._objects[key] = holo
|
|
end
|
|
end)
|
|
|
|
hasNext = net.readBit()
|
|
end
|
|
end)
|
|
else
|
|
net.receive("setups", function(len, ply)
|
|
local hasNext = net.readBit()
|
|
|
|
while hasNext == 1 do
|
|
local key = net.readString()
|
|
local pos = net.readVector()
|
|
local ang = net.readAngle()
|
|
local scale = net.readVector()
|
|
local color = net.readColor()
|
|
local mat = net.readString()
|
|
local parent = net.readEntity()
|
|
local relativeTo = net.readEntity()
|
|
|
|
if not self._objects[key] then
|
|
if isValid(relativeTo) then
|
|
pos = relativeTo:localToWorld(pos)
|
|
ang = relativeTo:localToWorldAngles(ang)
|
|
end
|
|
|
|
local holo = holograms.create(pos, ang, self.modelPlaceholder, scale)
|
|
holo:setColor(color)
|
|
holo:setMaterial(mat)
|
|
holo:setParent(parent)
|
|
|
|
self._objects[key] = holo
|
|
end
|
|
|
|
if not self._setups[key] then
|
|
self._setups[key] = self._objects[key]
|
|
end
|
|
|
|
hasNext = net.readBit()
|
|
end
|
|
|
|
net.start("holograms")
|
|
for k, v in pairs(self._setups) do
|
|
net.writeBit(1)
|
|
net.writeString(k)
|
|
net.writeEntity(v)
|
|
end
|
|
net.writeBit(0)
|
|
net.send(ply)
|
|
|
|
table.empty(self._setups)
|
|
end)
|
|
end
|
|
end
|
|
|
|
if CLIENT then
|
|
function MeshBuilder:setMeshData(meshData)
|
|
self._meshData = meshData
|
|
end
|
|
|
|
function MeshBuilder:setup(key, pos, ang, scale, color, mat, parent, relativeTo)
|
|
if not self._objects[key] and not self._setups[key] and self._meshData[key] then
|
|
self._setups[key] = {
|
|
pos = pos,
|
|
ang = ang,
|
|
scale = scale,
|
|
color = color,
|
|
mat = mat,
|
|
parent = isValid(parent) and parent or chip(),
|
|
relativeTo = isValid(relativeTo) and relativeTo or chip()
|
|
}
|
|
end
|
|
end
|
|
|
|
function MeshBuilder:setupAll(pos, ang, scale, color, mat, parent, relativeTo)
|
|
for _, v in pairs(table.getKeys(self._meshData)) do
|
|
self:setup(v, pos, ang, scale, color, mat, parent)
|
|
end
|
|
end
|
|
|
|
function MeshBuilder:build()
|
|
local function sendSetups(setups)
|
|
net.start("setups")
|
|
for k, v in pairs(setups) do
|
|
net.writeBit(1)
|
|
net.writeString(k)
|
|
net.writeVector(v.pos)
|
|
net.writeAngle(v.ang)
|
|
net.writeVector(v.scale)
|
|
net.writeColor(v.color)
|
|
net.writeString(v.mat)
|
|
net.writeEntity(v.parent)
|
|
net.writeEntity(v.relativeTo)
|
|
end
|
|
net.writeBit(0)
|
|
net.send()
|
|
end
|
|
|
|
local bundleKeys = table.getKeys(self._setups)
|
|
if #bundleKeys > self.bundleSize then
|
|
local i = 1
|
|
|
|
timer.create("sendSetups", self.sendDelay, math.ceil(#bundleKeys / self.bundleSize), function()
|
|
local from = (i - 1) * self.bundleSize + 1
|
|
local setups = {}
|
|
|
|
for _, v in pairs({ unpack(bundleKeys, from, from + self.bundleSize - 1) }) do
|
|
setups[v] = self._setups[v]
|
|
end
|
|
|
|
sendSetups(setups)
|
|
|
|
if i < math.ceil(#bundleKeys / self.bundleSize) then
|
|
i = i + 1
|
|
else
|
|
table.empty(self._setups)
|
|
end
|
|
end)
|
|
else
|
|
send(self._setups)
|
|
end
|
|
end
|
|
end |