This commit is contained in:
Nikita Kruglickiy 2021-03-17 18:21:42 +06:00
parent 19ab152f5f
commit f1eaecd79e
11 changed files with 46 additions and 98 deletions

View File

@ -5,6 +5,7 @@ require("/koptilnya/libs/utils.txt")
EngineSound = class("EngineSound")
accessorFunc(EngineSound, "_rpm", "RPM", 0)
accessorFunc(EngineSound, "_masterVolume", "MasterVolume", 1)
accessorFunc(EngineSound, "_parent", "Parent", chip())
@ -29,10 +30,11 @@ local function fadeOut(rpm, range)
end
function EngineSound:initialize(soundsMap)
self._rpm = 0
self._targetRPM = 0
self.pitchDamping = 0.2
self.volumeDamping = 0.3
self._soundsMap = soundsMap
self._sources = {}
self._lastRPM = 0
for k, v in pairs(soundsMap) do
bass.loadURL(v.link, "3d noblock", function(snd, err, errtxt)
@ -42,39 +44,35 @@ function EngineSound:initialize(soundsMap)
snd:setVolume(0)
v.source = snd
table.insert(self._sources, snd)
v.lastPitch = 1
v.lastVolume = 0
elseif errtext then
error(errtxt)
end
end)
end
hook.add("think", "EngineSound_think", function()
self._rpm = math.lerp(0.2, self._rpm, self._targetRPM)
hook.add("think", "EngineSound_think", function()
for _, v in pairs(self._soundsMap) do
if v.source then
v.source:setPos(self:getParent():getPos())
local pitch = self._rpm / v.rootPitch
local fadeIn = fadeIn(self._rpm, v.fadeIn)
local fadeOut = fadeOut(self._rpm, v.fadeOut)
local fadeOut = fadeOut(self._rpm, v.fadeOut)
local targetVolume = self:getMasterVolume() * (fadeIn + fadeOut - 1)
local targetPitch = self._rpm / v.rootPitch
v.source:setVolume(math.max(self:getMasterVolume() * (fadeIn + fadeOut - 1), 0.01))
v.source:setPitch(math.max(pitch, 0.01))
local pitch = math.lerp(self.pitchDamping, v.lastPitch, targetPitch)
local volume = math.lerp(self.volumeDamping, v.lastVolume, targetVolume)
v.source:setVolume(volume)
v.source:setPitch(pitch)
v.lastVolume = volume
v.lastPitch = pitch
end
end
_lastRPM = _rpm
end)
end
function EngineSound:setRPM(rpm)
self._targetRPM = rpm
end
function EngineSound:getRPM()
return self._rpm
end
function EngineSound:getSources()
return self._sources
end

View File

@ -281,6 +281,8 @@ function Element:_onPaint()
if self._firstChild then
self._firstChild:_postEventToAllReverse("PAINT")
end
self:postChildPaint(x, y, w, h)
end
end
@ -362,7 +364,10 @@ end
function Element:think()
end
function Element:paint()
function Element:paint(x, y, w, h)
end
function Element:postChildPaint(x, y, w, h)
end
function Element:onMousePressed(x, y, key, keyName)

View File

@ -1,4 +1,4 @@
--@include element.txt
--@include element.txt
--@include label.txt
--@include button.txt
--@include /koptilnya/libs/utils.txt
@ -31,7 +31,8 @@ function EPanel:initialize()
}
self.minimizeButton = EButton:new()
self.minimizeButton:setText("_")
self.minimizeButton:setFont(GUI.fonts["icons"])
self.minimizeButton:setText(string.utf8char(0xE73F))
self.minimizeButton:setSize(32, 32)
self.minimizeButton:setRadius(0)
self.minimizeButton:setColorScheme(colorScheme)
@ -42,7 +43,7 @@ function EPanel:initialize()
self.closeButton = EButton:new()
self.closeButton:setFont(GUI.fonts["icons"])
self.closeButton:setText(string.utf8char(10005))
self.closeButton:setText(string.utf8char(0xE006))
self.closeButton:setSize(32, 32)
self.closeButton:setRadius(0)
self.closeButton:setColorScheme(colorScheme)

View File

@ -8,7 +8,7 @@ GUI = class("GUI")
GUI.static.fonts = {
main = render.createFont("Roboto", 16, 700, true),
icons = render.createFont("Roboto Mono", 24, 400, true)
icons = render.createFont("Segoe MDL2 Assets", 32, 400, true)
}
function GUI:initialize(renderDevice)

View File

@ -5,7 +5,7 @@ require("render_device.txt")
RenderDeviceHUD = class("RenderDeviceHUD", RenderDevice)
function RenderDeviceHUD:initialize()
render.setHUDActive(true)
enableHud(player(), true)
self:setSize(render.getResolution())
hook.add("hudshoulddraw", "gui_hudshoulddraw", function(name)

View File

@ -1,20 +1,16 @@
local MODEL_PLACEHOLDER = "models/holograms/cube.mdl"
local BUNDLE_SIZE = 2
local SEND_DELAY = 0.5
MeshBuilder = class("MeshBuilder")
function MeshBuilder:initialize()
function MeshBuilder:initialize(modelPlaceholder, bundleSize, sendDelay)
self.modelPlaceholder = modelPlaceholder or "models/holograms/cube.mdl"
self.bundleSize = bundleSize or 10
self.sendDelay = sendDelay or 0.5
self._objects = {}
self._setups = {}
if CLIENT then
self._setups = {}
self._meshData = {}
--[[
self._shouldBuild = false
self._shouldRevision = true
]]
net.receive("holograms", function(len)
local hasNext = net.readBit()
@ -38,46 +34,7 @@ function MeshBuilder:initialize()
hasNext = net.readBit()
end
end)
--[[
net.receive("revision", function()
local hasNext = net.readBit()
while hasNext == 1 do
local key = net.readString()
net.readEntity(function(ent)
local holo = ent:toHologram()
self._objects[key] = holo
end)
hasNext = net.readBit()
end
self._shouldRevision = false
if self._shouldBuild then
self:build()
self._shouldBuild = false
end
end)
]]
else
--[[
net.receive("revision", function(len, ply)
net.start("revision")
for k, v in pairs(self._objects) do
net.writeBit(1)
net.writeString(k)
net.writeEntity(v)
end
net.writeBit(0)
net.send()
end)
]]
net.receive("setups", function(len, ply)
local hasNext = net.readBit()
@ -97,7 +54,7 @@ function MeshBuilder:initialize()
ang = relativeTo:localToWorldAngles(ang)
end
local holo = holograms.create(pos, ang, MODEL_PLACEHOLDER, scale)
local holo = holograms.create(pos, ang, self.modelPlaceholder, scale)
holo:setColor(color)
holo:setMaterial(mat)
holo:setParent(parent)
@ -152,17 +109,6 @@ if CLIENT then
end
function MeshBuilder:build()
--[[
if self._shouldRevision then
net.start("revision")
net.send()
self._shouldBuild = true
return
end
]]
local function sendSetups(setups)
net.start("setups")
for k, v in pairs(setups) do
@ -181,20 +127,20 @@ if CLIENT then
end
local bundleKeys = table.getKeys(self._setups)
if #bundleKeys > BUNDLE_SIZE then
if #bundleKeys > self.bundleSize then
local i = 1
timer.create("sendSetups", SEND_DELAY, math.ceil(#bundleKeys / BUNDLE_SIZE), function()
local from = (i - 1) * BUNDLE_SIZE + 1
timer.create("sendSetups", self.sendDelay, math.ceil(#bundleKeys / self.bundleSize), function()
local from = (i - 1) * self.bundleSize + 1
local setups = {}
for _, v in pairs({ unpack(bundleKeys, from, from + BUNDLE_SIZE - 1) }) do
for _, v in pairs({ unpack(bundleKeys, from, from + self.bundleSize - 1) }) do
setups[v] = self._setups[v]
end
sendSetups(setups)
if i < math.ceil(#bundleKeys / BUNDLE_SIZE) then
if i < math.ceil(#bundleKeys / self.bundleSize) then
i = i + 1
else
table.empty(self._setups)

View File

@ -1,5 +1,3 @@
local MAX_QUOTA = 0.75
Parser = class("Parser")
local initialChipName = chip():getChipName()
@ -7,7 +5,7 @@ local function setStatus(status)
setName(string.format("%s (%s)", initialChipName, status))
end
function Parser:initialize(link)
function Parser:initialize(link, maxQuota)
if CLIENT then
local triangles = mesh.trianglesLeft()
local createFromObjCoroutine = coroutine.create(function(objData)
@ -24,7 +22,7 @@ function Parser:initialize(link)
setStatus("File received, start parsing...")
hook.add("think", "loadingMesh", function()
while quotaAverage() < quotaMax() * MAX_QUOTA do
while quotaAverage() < quotaMax() * (maxQuota or 0.75) do
if loadMesh() then
setName(initialChipName)
self:onLoaded(objData, self.meshData, triangles - mesh.trianglesLeft())